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IndustrialMech Technical Readout
Name/Model: MuckRaker GMMM-2 MiningMech
Designer: Catalyst Game Labs
Source(s): Technical Readout: Irregulars
Technology: Inner Sphere
Technology Rating: D
Tonnage: 70
Configuration: Biped IndustrialMech
Era/Year: Star League / 2737
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,727,172 C-Bills
Battle Value: 709
Chassis: GM Specialheavy Industrial
Power Plant: GM 140 Internal Combustion
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Heavy Industrial
Armament:
Manufacturer: General Motors
Primary Factory: El Dorado
Communications: Overlook J9
Targeting & Tracking: Kallon Lock-On
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Equipment Mass
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Internal Structure: Industrial 14.00
Engine: 140 Internal Combustion 10.00
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks (Single): 0 0.00
Gyro: Standard 2.00
Cockpit: Industrial 3.00
Armor Factor: 192 12.00
Type: Heavy Industrial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 30
Center Torso (rear): 9
R/L Torso: 15 20
R/L Torso (rear): 8
R/L Arm: 11 20/8
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
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Cargo, Standard (11 tons) RT 11 11.00
Dumper (Front) RT 1 1.00
Cargo, Standard (11 tons) LT 11 11.00
Dumper (Front) LT 1 1.00
Backhoe RA 6 5.00
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Alpha Strike Statistics
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Point Value (PV): 17
TP: IM, SZ: 3, TMM: 0, MV: 4"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 6
Specials: BFC, CT22, EE, ENE, ENG, MEL
Distribution
Name/Model: MuckRaker GMMM-2 MiningMech
Technology: Inner Sphere
Tonnage: 70
Configuration: Biped IndustrialMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Industrial Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4.Backhoe
5. Roll Again 5. Sensors 5.Backhoe
6. Roll Again 6. Life Support 6.Backhoe
1. Roll Again 1.Backhoe
2. Roll Again 2.Backhoe
3. Roll Again 3.Backhoe
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (11 ton) 1. Internal Combustion Engine 1.Cargo, Standard (11 ton)
2.Cargo, Standard (11 ton) 2. Internal Combustion Engine 2.Cargo, Standard (11 ton)
3.Cargo, Standard (11 ton) 3. Internal Combustion Engine 3.Cargo, Standard (11 ton)
4.Cargo, Standard (11 ton) 4. Gyro 4.Cargo, Standard (11 ton)
5.Cargo, Standard (11 ton) 5. Gyro 5.Cargo, Standard (11 ton)
6.Cargo, Standard (11 ton) 6. Gyro 6.Cargo, Standard (11 ton)
1.Cargo, Standard (11 ton) 1. Gyro 1.Cargo, Standard (11 ton)
2.Cargo, Standard (11 ton) 2. Internal Combustion Engine 2.Cargo, Standard (11 ton)
3.Cargo, Standard (11 ton) 3. Internal Combustion Engine 3.Cargo, Standard (11 ton)
4.Cargo, Standard (11 ton) 4. Internal Combustion Engine 4.Cargo, Standard (11 ton)
5.Cargo, Standard (11 ton) 5. Roll Again 5.Cargo, Standard (11 ton)
6. Dumper (F) 6. Roll Again 6. Dumper (F)
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: MuckRaker GMMM-2 MiningMech
Technology: Inner Sphere
Tonnage: 70
Configuration: Biped IndustrialMech
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Defensive Battle Rating
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Armor (Heavy Industrial): 192 x 2.5 x 1 480.000
Internal Structure (Industrial w/ Internal Combustion Engine): 107 x 1.5 x 0.5 x 1 (+) 80.250 = 560.250
Gyro (Standard): 70 x 0.5 (+) 35.000 = 595.250
Defensive Movement Factor: +1 (*) 1.10 = 654.775
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Final Defensive Battle Rating: 654.775
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) = 6
Offensive Equipment:
Backhoe 8.000
Total 'Mech Tonnage: (+) 70.000 = 78.000
Speed Factor: 3 (Run) + 0 (Jump) (*) 0.770 = 60.060
Basic Fire Control System: (*) 0.900 = 54.054
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Final Offensive Battle Rating: 54.054
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IndustrialMech Battle Value
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Defensive Battle Rating: 654.775
Offensive Battle Rating: (+) 54.054 = 708.829
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Final IndustrialMech Battle Value: 709
Alpha Strike Conversion
Name/Model: MuckRaker GMMM-2 MiningMech
Technology: Inner Sphere
Tonnage: 70
Configuration: Biped IndustrialMech
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Determine Unit Type
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Ground Units: IndustrialMech = IM
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Final Unit Type: IM
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Determine Weight/Size Class
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Tonnage: 70 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 2 (Walk) = 4"
Ground Target Movement Modifier at 4" is 0
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Final Movement and Movement Modes: 4"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Heavy Industrial: 192 armor points x 1 192.000 = 192.000
Armor Factor Conversion (/) 30 = 6.400
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Final Armor Value: 6
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Convert Structure
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Engine: Inner Sphere Internal Combustion on a 70 ton IndustrialMech = 6.0
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Final Structure Value: 6
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Determine Special Abilities
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Unit is equipped with a basic fire control system = BFC
Unit is equipped with 22 tons of Cargo = CT22
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with Backhoe = ENG
Unit is equipped with Backhoe = MEL
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 3 (Weight/Size Class) / 2 (+) 1.500 = 1.500
Overheat Factor 0 (Overheat) (+) 0.000 = 1.500
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 2.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 1.800
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 2.0 (Non-Vehicle Unit) = 12.000
Structure Factor 6 (Structure) x 0.5 (IndustrialMech) (+) 3.000 = 15.000
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 15.000
Final DIR Round to nearest half point = 15.000
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 15.000 = 15.500
Unit's Final Point Value:
Offensive Value = 1.800
Defensive Value (+) 15.500 = 17.300
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Final Point Value: 17
Cost Breakdown
Name/Model: MuckRaker GMMM-2 MiningMech
Technology: Inner Sphere
Tonnage: 70
Configuration: Biped IndustrialMech
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Structural Cost
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Armor (Heavy Industrial): (192 pts) 12.0 x 10,000 120,000.00
Internal Structure (Industrial): 70 x 300 x 1 (+) 21,000.00 = 141,000.00
Myomer (Standard): 70 x 2,000 (+) 140,000.00 = 281,000.00
Engine (Internal Combustion): (1,250 x 140 x 70) / 75 (+) 163,333.33 = 444,333.33
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 1,044,333.33
Cockpit (Industrial): 100,000 (+) 100,000.00 = 1,144,333.33
Life Support: 50,000 (+) 50,000.00 = 1,194,333.33
Sensors: 70 x 2,000 (+) 140,000.00 = 1,334,333.33
Arm Actuators: 70 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 26,600.00 = 1,360,933.33
Leg Actuators: 70 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 49,000.00 = 1,409,933.33
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Total Structural Cost: 1,409,933.33
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Weapons and Equipment Cost
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Backhoe 50,000 50,000.00
Cargo, Standard (11 ton) 0 x 22 (+) 0.00 = 50,000.00
Cargo, Standard (11 ton) 0 x 22 (+) 0.00 = 50,000.00
Dumper 5,000 (+) 5,000.00 = 55,000.00
Dumper 5,000 (+) 5,000.00 = 60,000.00
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Total Weapons and Equipment Cost 60,000.00
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IndustrialMech Cost
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Structural Cost: 1,409,933.33
Weapons and Equipment Cost: (+) 60,000.00 = 1,469,933.33
IndustrialMech Cost Multiplier: 1 + (70 / 400) (*) 1.18 = 1,727,171.67
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Final IndustrialMech Cost 1,727,172.00