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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         SAM System (Objective Target)
Designer:           Flying_Lorgar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         721,583 C-Bills
Battle Value:       417

Movement Type:        Tracked
Power Plant:          40 Internal Combustion
Cruising Speed:       10.8 kph  
Maximum Speed:        21.6 kph  
Armor:                Standard
Armament:             
    1 Thunderbolt 15
    3 Light Machine Guns (Array mounted)
    1 Light Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    So, this is not actually meant to be a combat unit. It is set dressing and objective target
    to be destroyed or protected.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                               40 Internal Combustion           2.00                     
    Cruising MP:                                1                                               
    Flanking MP:                                2                                               
Heat Sinks (Single):                            10                    10.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                   85                     5.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      20                                              
    R/L Side:                                   15                                              
    Rear:                                       15                                              
    Turret:                                     20                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
3 Light Machine Guns (Array mounted)                          Front                1.50         
Light Machine Gun Array Module                                Front                0.50         
Thunderbolt 15                                               Turret                11.00        
Light Machine Gun                                             Rear                 0.50         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Thunderbolt 15 (Ammo 4)                                       Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 16
TP: CV,  SZ: 2,  TMM: 0,  MV: 2"t
Damage: (S) 1 / (M) 2 / (L) 2
Armor (A): 3,  Structure (S): 2
Specials: EE, IF1, REAR0*/0*/-, SRCH, TUR(1/2/2, IF1)