Units »Search» BattleMechs »Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Design Overview
Generate in
format
BattleMech Technical Readout
Name/Model: Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 75
Configuration: Tripod BattleMech
Era/Year: Jihad / 3071
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 6,934,025 C-Bills
Battle Value: 845
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Advanced Forces Logistical Support or AFLS series are a series Industrial Mechs
commissioned by the SLDF for the purpose of accompanying advanced forces in pushes in to and
beyond enemy lines, where a force might need to operate beyond supply lines for an extended
period of time.
The AFLS series of Mechs share the common traits of being fusion powered, lightly armored,
jump capable Industrial Mechs that are environmentally sealed thus allowing them to escort
their BattleMech forces into any environment.
The AFLS Mk 4 was departure from this line in that it was built to BattleMech standards and
utilized the rarely utilized Tripod design.
Capabilities:
The AFLS series had originally been divided into two designs: the AFLS-1 and AFLS-2. The
AFLS Mk 4 was designed to replace both in order to minimize construction costs while
maximizing the quantity of cargo and utility that could be sent with a force.
Massing at 75 tons, the AFLS Mk 4 unlike the AFLS-1 and AFLS-2 was constructed using the
more expensive but more capable standards used in BattleMech construction instead of those
used for Industrial Mechs. This resulted in an increase in capability and capacity for the
same overall mass. In an effort to further the units capacity, the rarely utilized Tripod
motive system was used in order maximize stability and maneuverability while retaining the
units arms necessary for the mounting of the equipment.
The AFLS Mk 4 is capable of providing a force with a reserve of 2.73 tons of water, 2.61
tons of refrigerated food stores, and 9 tons of internal storage. The AFLS Mk 4 supplements
its 9 tons of internal storage with the ability to use the torso mounted Lift Hoists to
carry an impressive 75 tons of external cargo with only a loss of 25% of its ground speed or
a max speed of 54.0 kph instead of 64.8 kph.
In addition, AFLS Mk 4 supplies its company with a salvage arm, a spot welder, a pair of
lift hoist, and the ability to carry a team of 4 MechTechs and their Astechs for the
maintenance and repairs of whatever force the AFLS is deployed alongside. These features
supply an advanced force with the amenities of a field workshop for repairs and maintenance.
As a final consideration, the AFLS Mk 4 also has space to carry a pair of CargoLifter
Exoskeletons to assist in the movement cargo and aid repairs.
These design choices allow the AFLS Mk 4 to escort and supply an advanced force of
BattleMechs up to a company in size for 30 days or more without contact with a supply line
in every environment you will find a BattleMech force.
Deployment:
Few of these designs were constructed before there factory was destroyed during the Fall of
the Star League. No efforts were made by either Amaris or Kerensky to replace the ability
to construct these machines due to their non-combat nature. Of the few built before the
Coupe, these units saw action alongside front-line units and served with distinction
wherever deployed. No post-war survivors are believed to have been taken during the Exodus
and instead remained on Terra.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 4.50
Engine: 300 Fusion 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Tripod 4.00
Armor Factor: 152 9.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 17
Center Torso (rear): 4
R/L Torso: 16 17
R/L Torso (rear): 4
R/L Arm: 12 16
R/C/L Leg: 16 16
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 1.00
Cargo, Standard (9 tons) RT 9 9.00
Lift Hoist RT 3 3.00
Cargo, Insulated (3 tons) LT 3 3.00
Cargo, Liquid (3 tons) LT 3 3.00
Cargo, Standard (3 tons) LT 3 3.00
Lift Hoist LT 3 3.00
Salvage Arm RA 2 3.00
Spot Welder RA 1 2.00
Jump Jet CL 1 1.00
Cargo, Standard (1 ton) RL 1 1.00
Jump Jet RL 1 1.00
Cargo, Standard (1 ton) LL 1 1.00
Jump Jet LL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 5, Structure (S): 6
Specials: CT20, ENE, MEL
Distribution
Name/Model: Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Technology: Inner Sphere
Tonnage: 75
Configuration: Tripod BattleMech
==================================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Tripod Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4.Salvage Arm
5. Roll Again 5. Sensors 5.Salvage Arm
6. Roll Again 6. Life Support 6. Spot Welder
1. Endo Steel 1. Endo Steel
2. Endo Steel 2. Endo Steel
3. Endo Steel 3. Endo Steel
4. Endo Steel 4. Endo Steel
5. Endo Steel 5. Endo Steel
6. Endo Steel 6. Endo Steel
Left TorsoCenter TorsoRight Torso
1.Lift Hoist 1. Fusion Engine 1.Lift Hoist
2.Lift Hoist 2. Fusion Engine 2.Lift Hoist
3.Lift Hoist 3. Fusion Engine 3.Lift Hoist
4.Cargo, Insulated (3 ton) 4. Gyro 4.Cargo, Standard (9 ton)
5.Cargo, Insulated (3 ton) 5. Gyro 5.Cargo, Standard (9 ton)
6.Cargo, Insulated (3 ton) 6. Gyro 6.Cargo, Standard (9 ton)
1.Cargo, Liquid (3 ton) 1. Gyro 1.Cargo, Standard (9 ton)
2.Cargo, Liquid (3 ton) 2. Fusion Engine 2.Cargo, Standard (9 ton)
3.Cargo, Liquid (3 ton) 3. Fusion Engine 3.Cargo, Standard (9 ton)
4.Cargo, Standard (3 ton) 4. Fusion Engine 4.Cargo, Standard (9 ton)
5.Cargo, Standard (3 ton) 5. Jump Jet 5.Cargo, Standard (9 ton)
6.Cargo, Standard (3 ton) 6. Endo Steel 6.Cargo, Standard (9 ton)
Left LegCenter LegRight Leg
1. Hip 1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 4. Foot Actuator
5. Jump Jet 5. Jump Jet 5. Jump Jet
6. Cargo, Standard (1 ton) 6. Endo Steel 6. Cargo, Standard (1 ton)
Battle Value Breakdown
Name/Model: Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Technology: Inner Sphere
Tonnage: 75
Configuration: Tripod BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Standard): 152 x 2.5 x 1 380.000
Internal Structure (Endo Steel w/ Fusion Engine): 130 x 1.5 x 1 x 1 (+) 195.000 = 575.000
Gyro (Standard): 75 x 0.5 (+) 37.500 = 612.500
Defensive Movement Factor: +2 (*) 1.20 = 735.000
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 735.000
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 4 (Movement) - 2 (Weapons) = 10
Offensive Equipment:
Spot Welder 5.000
Total 'Mech Tonnage: (+) 75.000 = 80.000
Speed Factor: 6 (Run) + 2 (Jump) (*) 1.370 = 109.600
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 109.600
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 735.000
Offensive Battle Rating: (+) 109.600 = 844.600
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 845
Alpha Strike Conversion
Name/Model: Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Technology: Inner Sphere
Tonnage: 75
Configuration: Tripod BattleMech
============================================================================================================
Determine Unit Type
------------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
------------------------------------------------------------------------------------------------------------
Final Unit Type: BM
============================================================================================================
Determine Weight/Size Class
------------------------------------------------------------------------------------------------------------
Tonnage: 75 (greater than or equal to 60 and less than 80) = 3
------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 3
============================================================================================================
Convert Movement and Movement Modes
------------------------------------------------------------------------------------------------------------
Ground Movement: 4 (Walk) = 8"
Ground Target Movement Modifier at 8" is 1
Jumping Movement: 4 (Jump) = 8"j
Jumping Target Movement Modifier at 8" is 1
------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 8"j
============================================================================================================
Determine Short Range Damage Value
------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
4 (Movement) - 4 (Base) (-) 0 = 10
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0
============================================================================================================
Determine Medium Range Damage Value
------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
4 (Movement) - 4 (Base) (-) 0 = 10
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
============================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
4 (Movement) - 4 (Base) (-) 0 = 10
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
============================================================================================================
Convert Armor
------------------------------------------------------------------------------------------------------------
Standard: 152 armor points x 1 152.000 = 152.000
Armor Factor Conversion (/) 30 = 5.067
------------------------------------------------------------------------------------------------------------
Final Armor Value: 5
============================================================================================================
Convert Structure
------------------------------------------------------------------------------------------------------------
Engine: Inner Sphere Fusion on a 75 ton BattleMech = 6.0
------------------------------------------------------------------------------------------------------------
Final Structure Value: 6
============================================================================================================
Determine Special Abilities
------------------------------------------------------------------------------------------------------------
Unit is equipped with 20 tons of Cargo = CT20
Unit contains no explosive components = ENE
Unit is equipped with Spot Welder (T) = MEL
============================================================================================================
Determine Point Value
------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 3 (Weight/Size Class) / 2 (+) 1.500 = 1.500
Overheat Factor 0 (Overheat) (+) 0.000 = 1.500
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 2.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 2.000
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 2.0 (Non-Vehicle Unit) = 10.000
Structure Factor 6 (Structure) x 1.0 (Other Unit) (+) 6.000 = 16.000
Defense Factor 1 + {[1 (8" Move) + 1 (Jump)] x 0.1} (*) 1.200 = 19.200
Final DIR Round to nearest half point = 19.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") + 0.5 (Jump-capable) = 1.500
Final DIR Defensive Interaction Rating (+) 19.000 = 20.500
Unit's Final Point Value:
Offensive Value = 2.000
Defensive Value (+) 20.500 = 22.500
------------------------------------------------------------------------------------------------------------
Final Point Value: 23
Cost Breakdown
Name/Model: Advanced Forces Logistical Support Mk 4 (Master Chief) AFLS-4-MB1C
Technology: Inner Sphere
Tonnage: 75
Configuration: Tripod BattleMech
=====================================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------------------
Armor (Standard): (152 pts) 9.5 x 10,000 95,000.00
Internal Structure (Endo Steel): 75 x 1,600 x 1.2 (+) 144,000.00 = 239,000.00
Myomer (Standard): 75 x 2,000 (+) 150,000.00 = 389,000.00
Engine (Fusion): (5,000 x 300 x 75) / 75 (+) 1,500,000.00 = 1,889,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 2,789,000.00
Cockpit (Tripod): 400,000 (+) 400,000.00 = 3,189,000.00
Life Support: 50,000 (+) 50,000.00 = 3,239,000.00
Sensors: 75 x 2,000 (+) 150,000.00 = 3,389,000.00
Arm Actuators: 75 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 28,500.00 = 3,417,500.00
Leg Actuators: 75 x ((150 x 3) + (80 x 3) + (120 x 3)) (+) 78,750.00 = 3,496,250.00
---------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 3,496,250.00
=====================================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------------------
Cargo, Insulated (3 ton) 125 x 6 750.00
Cargo, Liquid (3 ton) 50 x 6 (+) 300.00 = 1,050.00
Cargo, Standard (1 ton) 0 x 2 (+) 0.00 = 1,050.00
Cargo, Standard (1 ton) 0 x 2 (+) 0.00 = 1,050.00
Cargo, Standard (3 ton) 0 x 6 (+) 0.00 = 1,050.00
Cargo, Standard (9 ton) 0 x 18 (+) 0.00 = 1,050.00
Jump Jets 75 x (4 x 4) x 200 (+) 240,000.00 = 241,050.00
Lift Hoist 50,000 (+) 50,000.00 = 291,050.00
Lift Hoist 50,000 (+) 50,000.00 = 341,050.00
Salvage Arm 50,000 (+) 50,000.00 = 391,050.00
Spot Welder 75,000 (+) 75,000.00 = 466,050.00
---------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 466,050.00
=====================================================================================================================
BattleMech Cost
---------------------------------------------------------------------------------------------------------------------
Structural Cost: 3,496,250.00
Weapons and Equipment Cost: (+) 466,050.00 = 3,962,300.00
BattleMech Cost Multiplier: 1 + (75 / 100) (*) 1.75 = 6,934,025.00
---------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 6,934,025.00