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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Harbinger P1A-MB1C
Designer:           Pinhead
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,632,907 C-Bills
Battle Value:       1,677

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 ER Large Lasers
    4 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed by the TBC Mekworks, the TBC designers started with a Wolverine chassis and
    modified it to be more effective against the ranges the invading clans were showing.  Like a
    classic TBC design, they embedded the weaponry into the torsos freeing up the arms for
    grapple and other physical attacks.  The design is heavily used by the TBC during their
    attacks across the Inner Sphere, but is rarely used by others as the TBC have been known to
    hunt down those using their equipment.

Capabilities:
    The laser base and above average movement allows the unit to run far from support and is
    often used during deep strike attacks.

Deployment:
    This unit was given to the Free World's League, as an example of what the TBC Meklabs can
    do.

Variants:
    None

Notable MechWarriors:
    The TBC warrior Maul lead a lance of these mechs during an assault on the Steiner capital.
    The assault broke through the gates but ground to a halt as the heavier mechs of the Lyran
    Home Guard managed to drive the attackers off.  The entire attack was pulled off with no
    losses on the TBC side due to the maneuverability and extra range of their mechs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  177                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               7       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             18       
    R/L Leg:                           13             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
ER Large Laser                                            RT                2          5.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
ER Large Laser                                            LT                2          5.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 2
Armor (A): 6,  Structure (S): 5
Specials: ENE