BattleMech Technical Readout
Name/Model: Scarabus SCB-9A
Designer: Catalyst Game Labs
Source(s): Record Sheets: Clan Invasion
Record Sheets: 3055 Upgrade
Record Sheets: 3055 Upgrades Unabridged
Record Sheets: 3055 & 3058
Record Sheets Volume 6, 3055 'Mechs
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Role: Scout
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3053
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,489,770 C-Bills
Battle Value: 846
Chassis: Small Bug-B Endo Steel
Power Plant: Vlar 300 XL
Walking Speed: 108 kph
Maximum Speed: 162 kph
Jump Jets: None
Jump Capacity: None
Armor: Valiant Gauntlet Ferro-Fibrous
Armament:
2 Defiance B3M Medium Lasers
2 Defiance B3S Small Lasers
Manufacturer: Coventry Metal Works
Primary Factory: Coventry
Communications: Wilson Silicon Siren with Guardian ECM Suite
Targeting & Tracking: Winston Coral Snake
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Overview:
Intended for use as a scout/recon and forward-observer 'Mech, the SCB-9A Scarabus is a
showpiece of Federated Commonwealth technology and know-how that combines many rediscovered
technologies with some new innovations.
Capabilities:
The design specifications for the Scarabus called for a 'Mech that could outrun and outshoot
a Locust, objectives that would be nearly impossible without Star League technology. Unlike
the Commando, on which the design was based, the Scarabus was meant to survive extensive
action behind enemy lines.
Mindful of the extended periods of isolated operation required by its intended role as
a recon 'Mech and the dangers posed by weapons that require ammunition, the designers
restricted the Scarabus to beam-technology weapons.
The symmetrical laser pods on the Commando's arms were combined on the left arm for the
Scarabus design. Unfortunately, the complex power coupling for the so-call "quad-pod"
arrangement disconnects if the housing is jarred excessively. Field technicians have learned
to control this problem by fusing the coupling, which makes repairs more difficult but
stabilizes the unit.
The design was rounded out with a small hatchet on the right arm for use in close
combat and a Guardian ECM suite. The hatchet was included as a compromise to make the
Scarabus more appealing to the lucrative Solaris market.
Deployment:
Owing to the tensions along the Clan border, the Scarabus 'Mechs currently in production
have already been assigned to key defensive worlds and will be deployed as quickly as they
can be manufactured. It is believed that Clan Jade Falcon will attempt punitive raids on
readily accessible worlds such as Barcelona, Kikuyu, and Pasig. Garrison units stationed on
these "hot spots" are in desperate need of reliable recon 'Mechs and are clamoring for the
new design.
Variants
Rumors abound that the Federated Commonwealth has converted many Scarabus 'Mechs to
triple-strength myomer technology.
The VEST designers added a hatchet to the Scarabus because they hoped to market the
'Mech for the Solaris VII fad of adding blades and claws became a huge success, several
variants were cobbled together with an assortment of experimental melee weapons, most of
dubious value.
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Equipment Mass
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Internal Structure: Endo Steel 1.50
Engine: 300 XL 9.50
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 98 5.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 12
Center Torso (rear): 5
R/L Torso: 7 10
R/L Torso (rear): 4
R/L Arm: 5 9
R/L Leg: 7 13
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Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
TAG H 1 1.00
Guardian ECM Suite CT 2 1.50
Hatchet RA 2 2.00
2 Medium Lasers LA 2 2.00
2 Small Lasers LA 2 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 27
TP: BM, SZ: 1, TMM: 4, MV: 20"
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 1
Specials: ECM, ENE, MEL, TAG
Distribution
Name/Model: Scarabus SCB-9A
Technology: Inner Sphere
Tonnage: 30
Configuration: Biped BattleMech
=======================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Medium Laser 4. TAG 4. Hand Actuator
5. Medium Laser 5. Sensors 5.Hatchet
6. Small Laser 6. Life Support 6.Hatchet
1. Small Laser 1. Ferro-Fibrous
2. Ferro-Fibrous 2. Ferro-Fibrous
3. Ferro-Fibrous 3. Ferro-Fibrous
4. Ferro-Fibrous 4. Ferro-Fibrous
5. Ferro-Fibrous 5. Endo Steel
6. Endo Steel 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. XL Engine 3. XL Engine 3. XL Engine
4. Ferro-Fibrous 4. Gyro 4. Ferro-Fibrous
5. Ferro-Fibrous 5. Gyro 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Gyro 6. Ferro-Fibrous
1. Endo Steel 1. Gyro 1. Endo Steel
2. Endo Steel 2. XL Engine 2. Endo Steel
3. Endo Steel 3. XL Engine 3. Endo Steel
4. Endo Steel 4. XL Engine 4. Endo Steel
5. Roll Again 5.Guardian ECM Suite 5. Roll Again
6. Roll Again 6.Guardian ECM Suite 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Endo Steel 5. Endo Steel
6. Endo Steel 6. Endo Steel
Battle Value Breakdown
Name/Model: Scarabus SCB-9A
Technology: Inner Sphere
Tonnage: 30
Configuration: Biped BattleMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 98 x 2.5 x 1 245.000
Internal Structure (Endo Steel w/ XL Engine): 51 x 1.5 x 1 x 0.5 (+) 38.250 = 283.250
Gyro (Standard): 30 x 0.5 (+) 15.000 = 298.250
Defensive Equipment:
Guardian ECM Suite (+) 61.000 = 359.250
Defensive Movement Factor: +4 (*) 1.40 = 502.950
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 502.950
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 2 (Movement) - 8 (Weapons) = 6
Offensive Equipment:
Medium Laser 46.000
Medium Laser (+) 46.000 = 92.000
Hatchet (+) 9.000 = 101.000
Small Laser (+) 9.000 = 110.000
Small Laser (+) 9.000 = 119.000
Total 'Mech Tonnage: (+) 30.000 = 149.000
Speed Factor: 15 (Run) + 0 (Jump) (*) 2.300 = 342.700
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 342.700
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 502.950
Offensive Battle Rating: (+) 342.700 = 845.650
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Final BattleMech Battle Value: 846
Alpha Strike Conversion
Name/Model: Scarabus SCB-9A
Technology: Inner Sphere
Tonnage: 30
Configuration: Biped BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------
Tonnage: 30 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 10 (Walk) = 20"
Ground Target Movement Modifier at 20" is 4
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Final Movement and Movement Modes: 20"
========================================================================================================
Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) + 8 (Weapons) - 4 (Base) (-) 6 = 4
Offensive Equipment: = 0.000
Small Laser (+) 0.300 = 0.300
Small Laser (+) 0.300 = 0.600
Medium Laser (+) 0.500 = 1.100
Medium Laser (+) 0.500 = 1.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.6
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Final Short Range Damage Value: 2
========================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) + 8 (Weapons) - 4 (Base) (-) 6 = 4
Offensive Equipment: = 0.000
Medium Laser (+) 0.500 = 0.500
Medium Laser (+) 0.500 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) - 4 (Base) (-) -2 = 12
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Ferro-Fibrous: 98 armor points x 1 98.000 = 98.000
Armor Factor Conversion (/) 30 = 3.267
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Final Armor Value: 3
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Convert Structure
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Engine: Inner Sphere XL on a 30 ton BattleMech = 1.0
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with Guardian ECM Suite = ECM
Unit contains no explosive components = ENE
Unit is equipped with Hatchet = MEL
Unit is equipped with TAG = TAG
========================================================================================================
Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 4.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 4.500
Overheat Factor 0 (Overheat) (+) 0.000 = 4.500
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 5.000
Special Ability Factor [TAG] Standard TAG (+) 0.500 = 5.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 5.500
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 2.0 (Non-Vehicle Unit) = 6.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 7.000
Defense Factor 1 + {[4 (20" Move)] x 0.25} (*) 2.000 = 14.000
Final DIR Round to nearest half point = 14.000
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 14.000 = 16.500
Unit's Final Point Value:
Offensive Value = 5.500
Defensive Value (+) 16.500 = 22.000
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 25.000
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 27.000
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Final Point Value: 27
Cost Breakdown
Name/Model: Scarabus SCB-9A
Technology: Inner Sphere
Tonnage: 30
Configuration: Biped BattleMech
=====================================================================================================================
Structural Cost
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Armor (Ferro-Fibrous): (98 pts) 5.5 x 20,000 110,000.00
Internal Structure (Endo Steel): 30 x 1,600 x 1 (+) 48,000.00 = 158,000.00
Myomer (Standard): 30 x 2,000 (+) 60,000.00 = 218,000.00
Engine (XL): (20,000 x 300 x 30) / 75 (+) 2,400,000.00 = 2,618,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 3,518,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 3,718,000.00
Life Support: 50,000 (+) 50,000.00 = 3,768,000.00
Sensors: 30 x 2,000 (+) 60,000.00 = 3,828,000.00
Arm Actuators: 30 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 11,400.00 = 3,839,400.00
Leg Actuators: 30 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 21,000.00 = 3,860,400.00
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Total Structural Cost: 3,860,400.00
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Weapons and Equipment Cost
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Guardian ECM Suite 200,000 200,000.00
Hatchet 2 x 5,000 (+) 10,000.00 = 210,000.00
Medium Laser 40,000 (+) 40,000.00 = 250,000.00
Medium Laser 40,000 (+) 40,000.00 = 290,000.00
Small Laser 11,250 (+) 11,250.00 = 301,250.00
Small Laser 11,250 (+) 11,250.00 = 312,500.00
TAG 50,000 (+) 50,000.00 = 362,500.00
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Total Weapons and Equipment Cost 362,500.00
=====================================================================================================================
BattleMech Cost
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Structural Cost: 3,860,400.00
Weapons and Equipment Cost: (+) 362,500.00 = 4,222,900.00
BattleMech Cost Multiplier: 1 + (30 / 100) (*) 1.30 = 5,489,770.00
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Final BattleMech Cost 5,489,770.00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.00
Comment:
With all that speed in there, i am sure the engine can take in DHS. So a quick upgrade to ER laser tech will be in order.
I hate the hatchet though, its a waste of space. A medium pulse could have offered more mileage.
Good tagger though !
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Member Review - Rudel Gurken : 06-May-2006 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
As a light mech hunter this mech can use its lasers and hatchet well but anything heavier will not be afraid of it (until somebody puts TSM in but i´m telling future tales!).
The exeptional speed and good armor make it useful as a harrasser and its electronics can be used to good effect!
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Member Review - Blackhand : 23-Mar-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.00
Comment:
Its dangerous, but for a mech I give it a below average rating. For purposes of intimidation and riot control its probably godly.
Its not much for ranged weaponry and can't afford too many hits, the hatchet is kind of a waste as it doesn't do a lot, but if you get a light mech it'll probably be enough.
Use it like you'd use a Scout hunter, don't ever think you should tangle with mediums/heavies just because of your hatchet.
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Member Review - DarkAdder : 12-Feb-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
In a close up match, this thing is going to be Death on Wheels against similar-weight designs. Probably not the best choice for long ranged duels.
A pretty good scout, as well. The ECM will give it some cover against some smart weapons and detecton gear, but it will have to rely on its speed after that.
If this thing had jump capacity, it would be brutal in city fights.
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Member Review - mud : 05-Nov-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.50
Comment:
A very expensive scout; the hatchet is a real waste of space here though, and could easily lead the pilot to get too cocky and get this modern marvel pummeled.
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"Underneath this flabby exterior is an enormous lack of character." - Oscar Levant