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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Chameleon CLN-90D
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3089
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Unavailable
Total Cost:         13,228,250 C-Bills
Battle Value:       1,283

Chassis:              Hollis Mark II Reinforced
Power Plant:          General Motors 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Anderson Propulsion 398 
    Jump Capacity:    120 meters
Armor:                Valiant Plate Heavy Ferro-Fibrous
Armament:             
    1 ExoStar Precipice Large X-Pulse Laser
    1 ExoStar Genesis Medium Re-engineered Laser
Manufacturer:         General Motors
    Primary Factory:  El Dorado
Communications:       Dalban Micronics with Angel ECM Suite
Targeting & Tracking: Dalban HiRez V

================================================================================================
Overview:
    Another legacy of the Federated Commonwealth era, the license for the Chameleon
    training mech were acquired by General Motors from J. B. BattleMechs after the latter
    purchased the design outright from Defiance Industries, in exchange for a fifty-year
    non-compete agreement to allow the then-startup to find its feet. Following the Jihad and J.
    B.'s dissolution due to its Blakeist affiliation, GM considered the non-compete agreement
    void, and the release of combat versions of the training mech precipitated its selection for
    the MUSE WHITE program.
    
    The MUSE WHITE design was chosen as the lightest option for carrying the large C³ master
    computer needed to manage a lance, and envisioned as serving as a “pack leader” for the
    lighter components of the program. Like the other parts of MUSE WHITE, the CLN-90D did not
    last especially long, with production halting by the turn of the century and the design
    officially extinct by 3125. The production line, however, did, being retooled to produce the
    standard training-mech model for the AFFS rather than decommissioned outright.

Capabilities:
    Weapons & Equipment
    The CLN-90D mounted only two weapons, one in each arm, as the remainder of its mass was
    consumed by the design's electronics package. The right arm carried an ExoStar Precipice
    large X-Pulse laser as the primary weapon, while an ExoStar Genesis medium Re-Engineered
    laser prototype was testbedded as a backup weapon—while ExoStar would not have issues with
    supplying these weapons, performance fell short, and the weapon proved quite temperamental
    in practice.
    The rest of the machine’s equipment load was devoted to its electronics package, featuring
    the usual MUSE WHITE backseat, an Angel ECM system, and a C³ master computer to link the
    unit into a battle-network.
    A 250 rated extra light engine provided adequate speed for its role, supplemented by
    Andersen Propulsion 398 jump jets in the legs which allowed up to 120 meters of distance at
    a jump. seven and a half tons of advanced Valiant Plate heavy ferro-fibrous armor on the
    Hollis Mark II reinforced frame made the CLN-90D very tough for its size, while ten double
    heat sinks kept the machine cool.
    
    The CLN-90D possesses the Difficult to Maintain (R-E ML), Non-Standard Parts (R-E ML),
    Inaccurate Weapon (R-E ML), Poor Cooling Jacket (R-E ML) and Extinct (3125) Design
    Quirks.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Reinforced                10.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  148                     7.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             20       
    Center Torso (rear):                               7       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
Angel ECM Suite                                           RT                2          2.00             
C3 Computer (Master)                                      LT                5          5.00             
Large X-Pulse Laser                                       RA                2          7.00             
Medium Re-engineered Laser                                LA                2          2.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: AECM, C3M, ENE, JMPW1, MHQ6, TAG