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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult CAT-6D
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3053
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         11,944,625 C-Bills
Battle Value:       1,403

Chassis:              Hollis Mark II 
Power Plant:          GM 260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Anderson Propulsion 21 
    Jump Capacity:    120 meters
Armor:                Valiant Scutum Ferro-Fibrous with CASE
Armament:             
    2 Mydron Tornado Rotary AC/2s
    4 Valiant Ruby Dart Medium Pulse Lasers
Manufacturer:         Achernar BattleMechs
    Primary Factory:  New Avalon, New Avalon (Refit Kit)
Communications:       O/P Com-211
Targeting & Tracking: O/P 1078

================================================================================================
Overview:
    Originally designed for the Star League Defense Force as Hollis Incorporated's first foray
    into the BattleMech field, the Catapult would prove a highly successful design over the next
    several centuries, even after the original manufacturing plant on Corey was destroyed during
    the First Succession War. At the turn of the millennium, however, Hollis was able to return
    the design to production on a limited basis after approximately three decades of only being
    able to manufacture limited spare parts, reversing the design's extinction fully, though by
    that point several variants of the basic design were in at least limited bespoke production
    across the entire Inner Sphere, and the original design would be superseded by advanced
    variants produced with recovered "LosTech" only a few decades later.
    
    The -6D variant was an experiment with fitting Catapults as mid-range direct combatants in a
    similar manner to the Kuritan model, based on the -5D. Both missile launchers are deleted
    and replaced with class two rotary Autocannons, while all four medium lasers are upgraded to
    pulse models. A set of Target Acquisition Gear was also fitted behind the cockpit canopy to
    allow the design to more effectively call in fire support when needed. The design was
    otherwise effectively unchanged from the base -5D model.

Capabilities:
    Note: Possesses the No/Minimal Arms Design Quirk.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  206                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  9       
    R/L Arm:                           10             20       
    R/L Leg:                           15             29       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
2 Medium Pulse Lasers                                     CT                2          4.00             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
Medium Pulse Laser                                        RT                1          2.00             
Rotary AC/2 (Ammo 90)                                     RT                2          2.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Rotary AC/2 (Ammo 90)                                     LT                2          2.00             
Rotary AC/2                                               RA                3          8.00             
Rotary AC/2                                               LA                3          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 3
Specials: CASE, TAG