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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult CAT-4S
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Star League / 2572
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         6,446,825 C-Bills
Battle Value:       1,732

Chassis:              Hollis Mk. II-Beta Endo Steel
Power Plant:          Magna 260 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Anderson Propulsion 21 
    Jump Capacity:    120 meters
Armor:                Durallex Heavy with CASE
Armament:             
    2 Holly LRM 15 w/ Artemis IV FCS
    4 Martell Medium Lasers
Manufacturer:         Hollis Incorporated
    Primary Factory:  Corey
Communications:       O/P Com-211
Targeting & Tracking: O/P 1078

================================================================================================
Overview:
    Originally designed for the Star League Defense Force as Hollis Incorporated's first foray
    into the BattleMech field, the Catapult would prove a highly successful design over the next
    several centuries, even after the original manufacturing plant on Corey was destroyed during
    the First Succession War. At the turn of the millennium, however, Hollis was able to return
    the design to production on a limited basis after approximately three decades of only being
    able to manufacture limited spare parts, reversing the design's extinction fully, though by
    that point several variants of the basic design were in at least limited bespoke production
    across the entire Inner Sphere, and the original design would be superseded by advanced
    variants produced with recovered "LosTech" only a few decades later.
    
    A basic upgrade package produced exclusively for the Star League Defense Force Regular Army,
    the -4S was built on an advanced Endo Steel frame and utilized ten Double Heat Sinks,
    freeing sufficient mass to upgrade its missile launchers with Artemis IV fire control
    systems and apply Cellular Ammunition Storage Equipment to its ammunition bins, as well as
    an additional ton of armor. This improved the design's effective firepower and
    survivability, but the advanced technology involved would be lost to the Succession Wars,
    with no examples known to have remained in the Inner Sphere following Operation: EXODUS. The
    -4S was never returned to production, though an advanced model of similar concept was
    produced following the recovery of the Helm Memory Core; if any examples of the -4S
    configuration still exist, they are buried in one of the cashes of the Star League or the
    Clans.

Capabilities:
    Note: Possesses the No/Minimal Arms Design Quirk. Also possesses the Extinct (2784) Design
    Quirk.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  9       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Medium Lasers                                           CT                2          2.00             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
LRM 15 (Ammo 16) [Artemis IV]                             RT                2          2.00             
Medium Laser                                              RT                1          1.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
LRM 15 (Ammo 16) [Artemis IV]                             LT                2          2.00             
Medium Laser                                              LT                1          1.00             
LRM 15 w/ Artemis IV FCS                                  RA                3          7.00             
LRM 15 w/ Artemis IV FCS                                  LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 4 / (L) 3,  OV: 1
Armor (A): 7,  Structure (S): 5
Specials: CASE, IF2