Combat Vehicle Technical Readout
Name/Model: Untitled
Designer: RumpledCat
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 35
Configuration: Combat Vehicle
Era/Year: Civil War / 3067
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 706,500 C-Bills
Battle Value: 333
Movement Type: Tracked
Power Plant: 175 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 3.50
Engine: 175 Fusion 10.50
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 10 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 96 6.00
Type: Standard
Armor
Value
Front: 32
R/L Side: 24
Rear: 16
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Weapons and Ammo Location Tonnage
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Alpha Strike Statistics
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Point Value (PV): 10
TP: CV, SZ: 1, TMM: 2, MV: 10"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3, Structure (S): 2
Specials: ENE, SRCH
Distribution
Name/Model: Untitled
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Untitled
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 96 x 2.5 x 1 240.000
Internal Structure (Standard): 16 x 1.5 x 1 (+) 24.000 = 264.000
Unit Type Modifier: Tracked (*) 0.90 = 237.600
Defensive Movement Factor: +3 (*) 1.30 = 308.880
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Final Defensive Battle Rating: 308.880
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Offensive Battle Rating
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Total Vehicle Tonnage: 35 / 2 (+) 17.500 = 17.500
Speed Factor: 8 (Flank) (*) 1.370 = 23.975
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Final Offensive Battle Rating: 23.975
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Combat Vehicle Battle Value
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Defensive Battle Rating: 308.880
Offensive Battle Rating: (+) 23.975 = 332.855
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Final BattleMech Battle Value: 333
Alpha Strike Conversion
Name/Model: Untitled
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 35 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 96 armor points x 1 96.000 = 96.000
Armor Factor Conversion (/) 30 = 3.200
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Final Armor Value: 3
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Convert Structure
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Standard: 16 structure points 16.000 = 16.000
Structure Conversion (/) 10 = 1.600
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Final Structure Value: 2
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 8.880
Final DIR Round to nearest half point = 9.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 9.000 = 10.250
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 10.250 = 10.250
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Final Point Value: 10
Cost Breakdown
Name/Model: Untitled
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (96 pts) 6.0 x 10,000 60,000.00
Internal Structure (Standard) 3.5 x 10,000 (+) 35,000.00 = 95,000.00
Control Components 2 x 10,000 (+) 20,000.00 = 115,000.00
Engine (Fusion) (5,000 x 175 x 35) / 75 (+) 408,333.33 = 523,333.33
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Total Structural Cost 523,333.33
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Weapons and Equipment Cost
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 523,333.33
Weapons and Equipment Cost (+) 0.00 = 523,333.33
Combat Vehicle Cost Multiplier 1 + (35 / 100) (*) 1.35 = 706,500.00
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Final Combat Vehicle Cost 706,500.00