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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Minerva Paramedic Vehicle
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            65
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Star League / 2619
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         886,325 C-Bills
Battle Value:       437

Movement Type:        Tracked
Power Plant:          CT Gallop 260 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Durallex Light Gold
Armament:             
    2 Harmon Small Lasers
Manufacturer:         Centaur Industries, Quikscell Company
    Primary Factory:  Alpha Centauri (CI), Various (Licensed Spherewide) (QC)
Communications:       CT Rapid-Response
Targeting & Tracking: CT Basic-Sight

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Overview:
    One of the more common frontline medical vehicles in the Inner Sphere. It is only equipped
    with two Small Lasers to defend itself and its patients.

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  6.50                     
Engine:                              260 Internal Combustion          27.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            2                      2.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                0.50                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      31                                              
    R/L Side:                                   24                                              
    Rear:                                       17                                              
    Turret:                                     24                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Small Lasers                                               Turret                1.00         
Extended Fuel Tank                                            Rear                 3.00         
Compartment, Infantry (10 tons)                               Body                 10.00        
Field Kitchen                                                 Body                 3.00         
2 Paramedic Equipments                                        Body                 0.50         

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Alpha Strike Statistics                                                    
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Point Value (PV): 11
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 1 / (M) 0 / (L) 0
Armor (A): 4,  Structure (S): 4
Specials: EE, ENE, IT10, SRCH, TUR(1/-/-)