Units »Search» Combat Vehicles »Scorpion Light Tank (Rifle)
Design Overview
Generate in
format
MUL
Combat Vehicle Technical Readout
Name/Model: Scorpion Light Tank (Rifle)
Designer: Catalyst Game Labs
Source(s): Recognition Guide: ilClan, Vol. 33
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Role: Brawler
Configuration: Combat Vehicle
Era/Year: Dark Age / 3088
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 270,833 C-Bills
Battle Value: 338
Movement Type: Tracked
Power Plant: 100 Internal Combustion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
1 Heavy Rifle
Manufacturer: Protectorate Military Industries, Rim Motors
Primary Factory: Erod's Escape (PMI), Otisberg (RM)
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 100 Internal Combustion 6.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 0 0.00
Control Equipment: 1.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 64 4.00
Type: Standard
Armor
Value
Front: 16
R/L Side: 11
Rear: 10
Turret: 16
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Heavy Rifle Turret 8.00
Heavy Rifle (Ammo 12) Body 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: CV, SZ: 1, TMM: 1, MV: 8"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 2, Structure (S): 2
Specials: EE, SRCH, TUR(1/1/1)
Distribution
Name/Model: Scorpion Light Tank (Rifle)
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
=====================================================================================
Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Heavy Rifle (Ammo 6) 1. Empty 1. Heavy Rifle
2. Heavy Rifle (Ammo 6) 2. Empty
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Scorpion Light Tank (Rifle)
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
==========================================================================
Defensive Battle Rating
--------------------------------------------------------------------------
Armor (Standard): 64 x 2.5 x 1 160.000
Internal Structure (Standard): 15 x 1.5 x 1 (+) 22.500 = 182.500
Unit Type Modifier: Tracked (*) 0.90 = 164.250
Defensive Movement Factor: +2 (*) 1.20 = 197.100
--------------------------------------------------------------------------
Final Defensive Battle Rating: 197.100
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Offensive Equipment:
Heavy Rifle 91.000
Heavy Rifle (Ammo 6) (+) 11.000 = 102.000
Heavy Rifle (Ammo 6) (+) 11.000 = 113.000
Total Vehicle Tonnage: 25 / 2 (+) 12.500 = 125.500
Speed Factor: 6 (Flank) (*) 1.120 = 140.560
--------------------------------------------------------------------------
Final Offensive Battle Rating: 140.560
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 197.100
Offensive Battle Rating: (+) 140.560 = 337.660
--------------------------------------------------------------------------
Final BattleMech Battle Value: 338
Alpha Strike Conversion
Name/Model: Scorpion Light Tank (Rifle)
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
================================================================================================================
Determine Unit Type
----------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
----------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
================================================================================================================
Determine Weight/Size Class
----------------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
----------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
================================================================================================================
Convert Movement and Movement Modes
----------------------------------------------------------------------------------------------------------------
Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
----------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 8"t
================================================================================================================
Determine Short Range Damage Value
----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Heavy Rifle (TU) (+) 0.747 = 0.747
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
----------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
================================================================================================================
Determine Medium Range Damage Value
----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Heavy Rifle (TU) (+) 0.900 = 0.900
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
----------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
================================================================================================================
Determine Long Range Damage Value
----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Heavy Rifle (TU) (+) 0.900 = 0.900
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
----------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 1
================================================================================================================
Convert Armor
----------------------------------------------------------------------------------------------------------------
Standard: 64 armor points x 1 64.000 = 64.000
Armor Factor Conversion (/) 30 = 2.133
----------------------------------------------------------------------------------------------------------------
Final Armor Value: 2
================================================================================================================
Convert Structure
----------------------------------------------------------------------------------------------------------------
Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
----------------------------------------------------------------------------------------------------------------
Final Structure Value: 2
================================================================================================================
Determine Special Abilities
----------------------------------------------------------------------------------------------------------------
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/1)
================================================================================================================
Determine Point Value
----------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 4.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.000
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.8 (Tracked) = 3.600
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 5.600
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 6.160
Final DIR Round to nearest half point = 6.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 6.000 = 7.000
Unit's Final Point Value:
Offensive Value = 4.000
Defensive Value (+) 7.000 = 11.000
----------------------------------------------------------------------------------------------------------------
Final Point Value: 11
Cost Breakdown
Name/Model: Scorpion Light Tank (Rifle)
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (64 pts) 4.0 x 10,000 40,000.00
Internal Structure (Standard) 2.5 x 10,000 (+) 25,000.00 = 65,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 80,000.00
Engine (Internal Combustion) (1,250 x 100 x 25) / 75 (+) 41,666.67 = 121,666.67
Turret 1 x 5,000 (+) 5,000.00 = 126,666.67
-------------------------------------------------------------------------------------------------------
Total Structural Cost 126,666.67
=======================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
Heavy Rifle 90,000 90,000.00
Heavy Rifle (Ammo 6) [Empty Bin] 0 (+) 0.00 = 90,000.00
Heavy Rifle (Ammo 6) [Empty Bin] 0 (+) 0.00 = 90,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 90,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 126,666.67
Weapons and Equipment Cost (+) 90,000.00 = 216,666.67
Combat Vehicle Cost Multiplier 1 + (25 / 100) (*) 1.25 = 270,833.33
-------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 270,833.00