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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Ferryman Transport
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Star League / 2496
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         376,881 C-Bills
Battle Value:       288

Movement Type:        Naval (Displacement Hull)
Power Plant:          Renault 75 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Luner Standard
Armament:             
    2 Harmon Medium Lasers
    1 Bludgeoner Light Autocannon/2
Manufacturer:         Quikscell Company
    Primary Factory:  Kalidasa, Alshain, Ares, Pandora
Communications:       Basix 100
Targeting & Tracking: FireScan

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Capabilities:
    DESIGN QUIRKS: Easy to Maintain, Narrow/Low Profile

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  3.50                     
Engine:                               75 Internal Combustion           4.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            6                      6.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                1.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   13                                              
    Rear:                                       10                                              
    Turret:                                     12                                              

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Weapons and Ammo                                            Location              Tonnage       
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Autocannon/2                                                 Turret                6.00         
2 Medium Lasers                                              Turret                2.00         
Autocannon/2 (Ammo 45)                                        Body                 1.00         
Compartment, Infantry (5 tons)                                Body                 5.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 13
TP: CV,  SZ: 1,  TMM: 1,  MV: 6"n
Damage: (S) 2 / (M) 2 / (L) 0*
Armor (A): 2,  Structure (S): 2
Specials: EE, IT5, SRCH, TUR(2/2/0*)