Units »Search» Combat Vehicles »Ice Age Coolant Transport
Design Overview
Generate in
format
Combat Vehicle Technical Readout
Name/Model: Ice Age Coolant Transport
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 100
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2885
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 3,470,667 C-Bills
Battle Value: 1,048
Movement Type: Tracked
Power Plant: Pitban 200
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Armor: StarSlab/2
Armament:
Manufacturer: Quikscell Company
Primary Factory: Various (Licensed Spherewide)
Communications: Basix 100
Targeting & Tracking: None (unarmed)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 200 Fusion 13.00
Cruising MP: 2
Flanking MP: 3
Heat Sinks (Single): 10 0.00
Control Equipment: 5.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 384 24.00
Type: Standard
Armor
Value
Front: 124
R/L Side: 96
Rear: 68
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Trailer Hitch Rear 0.00
4 Cargo, Insulateds (12 tons) Body 48.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: CV, SZ: 4, TMM: 0, MV: 4"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 13, Structure (S): 4
Specials: CT48, ENE, HTC, SRCH
Distribution
Name/Model: Ice Age Coolant Transport
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
===================================================================================
Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Insulated (12 ton) 1. Empty
2. Cargo, Insulated (12 ton)
3. Cargo, Insulated (12 ton)
4. Cargo, Insulated (12 ton)
5. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: Ice Age Coolant Transport
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Standard): 384 x 2.5 x 1 960.000
Internal Structure (Standard): 40 x 1.5 x 1 (+) 60.000 = 1,020.000
Unit Type Modifier: Tracked (*) 0.90 = 918.000
Defensive Movement Factor: +1 (*) 1.10 = 1,009.800
---------------------------------------------------------------------------
Final Defensive Battle Rating: 1,009.800
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Total Vehicle Tonnage: 100 / 2 (+) 50.000 = 50.000
Speed Factor: 3 (Flank) (*) 0.770 = 38.500
---------------------------------------------------------------------------
Final Offensive Battle Rating: 38.500
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 1,009.800
Offensive Battle Rating: (+) 38.500 = 1,048.300
---------------------------------------------------------------------------
Final BattleMech Battle Value: 1,048
Alpha Strike Conversion
Name/Model: Ice Age Coolant Transport
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
==========================================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
--------------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
==========================================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------------------------
Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
--------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 4
==========================================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------------------------
Ground Movement: 2 (Cruise) = 4"
Tracked Motive Type = 4"t
Ground Target Movement Modifier at 4" is 0
--------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 4"t
==========================================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0
==========================================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
==========================================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
==========================================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------------------------
Standard: 384 armor points x 1 384.000 = 384.000
Armor Factor Conversion (/) 30 = 12.800
--------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 13
==========================================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------------------------
Standard: 40 structure points 40.000 = 40.000
Structure Conversion (/) 10 = 4.000
--------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 4
==========================================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------------------------
Unit is equipped with 48 tons of Cargo = CT48
Unit contains no explosive components = ENE
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
==========================================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 13 (Armor) x 1.8 (Tracked) = 23.400
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 27.400
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 27.400
Final DIR Round to nearest half point = 27.500
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 27.500 = 28.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 28.000 = 28.000
--------------------------------------------------------------------------------------------------------------------------
Final Point Value: 28
Cost Breakdown
Name/Model: Ice Age Coolant Transport
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
========================================================================================================
Structural Cost
--------------------------------------------------------------------------------------------------------
Armor (Standard) (384 pts) 24.0 x 10,000 240,000.00
Internal Structure (Standard) 10.0 x 10,000 (+) 100,000.00 = 340,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 390,000.00
Engine (Fusion) (5,000 x 200 x 100) / 75 (+) 1,333,333.33 = 1,723,333.33
--------------------------------------------------------------------------------------------------------
Total Structural Cost 1,723,333.33
========================================================================================================
Weapons and Equipment Cost
--------------------------------------------------------------------------------------------------------
Cargo, Insulated (12 ton) 24 x 125 3,000.00
Cargo, Insulated (12 ton) 24 x 125 (+) 3,000.00 = 6,000.00
Cargo, Insulated (12 ton) 24 x 125 (+) 3,000.00 = 9,000.00
Cargo, Insulated (12 ton) 24 x 125 (+) 3,000.00 = 12,000.00
Trailer Hitch 0 (+) 0.00 = 12,000.00
--------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 12,000.00
========================================================================================================
Combat Vehicle Cost
--------------------------------------------------------------------------------------------------------
Structural Cost 1,723,333.33
Weapons and Equipment Cost (+) 12,000.00 = 1,735,333.33
Combat Vehicle Cost Multiplier 1 + (100 / 100) (*) 2 = 3,470,666.67
--------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 3,470,667.00