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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Expedition IFV
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Star League / 2531
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         441,350 C-Bills
Battle Value:       413

Movement Type:        Tracked
Power Plant:          CT Gallop 90 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                StarSlab/1
Armament:             
    2 Magna Medium Lasers
    1 Holly-4 SRM 4
Manufacturer:         Centaur Industries, Quikscell Company
    Primary Factory:  New Earth (CI), Various (Licensed Spherewide) (QC)
Communications:       CT Relay-1
Targeting & Tracking: CT Firesight-3

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Overview:
    Designed to bring 30 soldiers into the heat of battle, the Expedition is a slow machine that
    relies mostly on escort to drop off its charge without being destroyed. This does not mean
    it's defenseless - in a pinch, it can take up an ambusher role with its back-mounted twin
    laser turret.
    
    The IFV variant cuts its troop bay by two-thirds in order to mount a SRM 4.

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Medium Lasers)

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                               90 Internal Combustion           6.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            6                      6.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                0.50                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      22                                              
    R/L Side:                                   18                                              
    Rear:                                       13                                              
    Turret:                                     17                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Medium Lasers                                              Turret                2.00         
SRM 4                                                        Turret                2.00         
Bay, Infantry (Foot) (10 troopers)                            Body                 2.00         
SRM 4 (Ammo 25)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 15
TP: CV,  SZ: 1,  TMM: 1,  MV: 6"t
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 3,  Structure (S): 2
Specials: EE, IT2, SRCH, TUR(2/2/-)