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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Morrígú Fire Support Vehicle (SO) "Space Olympics"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3073
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         6,405,750 C-Bills
Battle Value:       1,563

Movement Type:        Tracked
Power Plant:          240 Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Compound JX4
Armament:             
    1 Hyper-Assault Gauss 20
    2 Type XV “Crossbow” LRM 15s
    2 Small Pulse Lasers
Manufacturer:         York Vehicle Y2 Facility
    Primary Factory:  York
Communications:       Consolidated Type 2M with ECM Suite
Targeting & Tracking: Consolidated Type V TTS

================================================================================================
Overview:
    Given the highly ritualized nature of Clan warfare, wasteful combat in a hostile environment
    that could destroy entire 'mechs and kill pilots with only a scratch is usually avoided.
    Duels are fought by proxy in more controllable conditions. However, pirates and Dark Caste
    don't follow the same conventions. The Morrígú (SO) can defend strategic resources for the
    Clans in hostile environments.

Capabilities:
    Possessing robust anti-air and support capabilities, the Morrígú (SO) is effective as a
    multi-role defense tank with strong ranged capabilities. Should an infantry squad or platoon
    attempt to disable it under combat conditions, the Small Pulse Lasers can act to deter them
    - along with a ton of Fragmentation LRMS if necessary.

Deployment:
    A station that needs a Morrígú (SO) is likely to be - unglamorous, at best. But it is
    well-engineered to make make the best of such a situation, and easily as effective as a
    'mech while being cost-effective (by Clan standards).

Variants:
    Ferro-Fibrous armor is sometimes used to bring the (SO) up to thicknesses expected of the
    standard and (HAG) variants. In combat where vacuum is expected, additional armor barely has
    an effect - and so is ignored.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     240 Fusion                17.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      48                                              
    R/L Side:                                   35                                              
    Rear:                                       33                                              
    Turret:                                     33                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
HarJel                                                        Front                1.00         
Small Pulse Laser                                          Right Side              1.00         
Small Pulse Laser                                           Left Side              1.00         
HarJel                                                       Turret                1.00         
Hyper-Assault Gauss 20                                       Turret                10.00        
2 LRM 15s                                                    Turret                7.00         
ECM Suite                                                     Body                 1.00         
Hyper-Assault Gauss 20 (Ammo 18)                              Body                 3.00         
LRM 15 (Ammo 32)                                              Body                 4.00         
Environmental (Vacuum) Sealing                                 --                  0.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 4 / (M) 4 / (L) 3
Armor (A): 6,  Structure (S): 4
Specials: CASE, ECM, FLK1/1/1, IF2, LRM2/2/2, SEAL, SOA, SRCH, TUR(4/3/3, FLK1/1/1, IF2, LRM2/2/2)