Units »Search» BattleMechs »Arbalest (Danni Haag) #DA137
Design Overview
Generate in
format
BattleMech Technical Readout
Name/Model: Arbalest (Danni Haag) #DA137
Designer: Ghostcat53
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 25
Configuration: Biped BattleMech
Era/Year: Dark Age / 3100
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,440,417 C-Bills
Battle Value: 1,029
Chassis: Star League NCX
Power Plant: Vlar 125
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Irece Standard
Armament:
2 Mk.46 Type II LRM 10s
2 Series 2a Mk. 5 ER Medium Lasers
Manufacturer: Irece Alpha
Primary Factory: Unknown
Communications: Raldon R1 with ECM suite with ECM Suite
Targeting & Tracking: Dalban HiRez II
================================================================================================
Overview:
Serial Number NC578-55Y
Mass 25 tons
Chassis Star League NCX
Power Plant Vlar 125
Cruising Speed 54 kph
Maximum Speed 86 kph
Jump Jets None
Armor Irece Standard
Armament 2 Mk.46 Type II LRM-10 Launcher
2 Series 2a Mk. 5 Extended Range Medium Lasers
Capabilities:
The Arbalest currently piloted by Danni Haag was actually a gift from the Nova Cats in the
Combine to Katana Tormark.
This is not only unusual, as the Clans are not known
for gifting anything much less a BattleMech, but the fact that Khan Jacali Nostra is even
aware of Katana‘s existence says volumes about Katana‘s growing power and influence; an
influence not only felt in the Republic, but felt in the Combine as well. Why Khan Nostra
felt the need to provide a gift is anyone‘s guess, but it cannot bode well.
As is her usual wont, Katana took said gift and transferred it to Danni Haag, sealing Danni
firmly to herself. With its long-range,
and significant firepower for a machine its size, Danni has named it ―Hellwasp.
Deployment:
Record Number DA-137-PE 06/29/3132
Field Research S128, S051 06/19/3132
Thought Control C051, C012 CERTIFIED
Image Acquisition G202, G122, G114 06/22/3132
Correction Enforcement L314, L145 APPROVED
Filing D327 06/29/3132
Notable MechWarriors:
FACTION Dragon's Fury
REGIMENT Amaterasu
MECH Arbalest
DOB 12/10/3110
HAIR Lt. Brown
EYES Brown
Unlike most members of the Amaterasu, who can trace MechWarrior heritages back centuries,
Danni Haag‘s ancestor
first became a MechWarrior during the Clan invasion of the 3050s. A citizen of the Free
Rasalhague Republic, her ancestor was
horrified when Clan Wolf, along with Clan Ghost Bear, nearly swallowed her beloved State
that only 15 years earlier had gained its
independence from the Draconis Combine.
As the years passed, Clan Ghost Bear slowly began to seduce the population of the Free
Rasalhague Republic into believing that the
best course for freedom and protection lay in joining them. Danni‘s own ancestors wholly
supported the union of the Free Rasalhague
Republic and the Ghost Bear Dominion, which eventually led to the formation of the
Rasalhague Dominion.
However, from her earliest years, Danni was horrified that her people had sold their souls
for supposed protection, and joined the
small but vocal minority that still seeks to overthrown the Ghost Bears and gain true
independence. Forced to leave the Dominion
because of her beliefs, she came to know and admire Katana Tormark, who promised to aid her
in the future if she would pledge her
loyalty and service to Katana now. She has quickly become one of Katana‘s most capable and
ardent supporters.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 125 Fusion 4.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 56 3.50
Type: Standard
Internal Armor
Structure Value
Head: 3 8
Center Torso: 8 8
Center Torso (rear): 2
R/L Torso: 6 5
R/L Torso (rear): 2
R/L Arm: 4 5
R/L Leg: 6 7
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ECM Suite H 1 1.00
LRM 10 RT 1 2.50
LRM 10 (Ammo 12) RT 1 1.00
LRM 10 LT 1 2.50
LRM 10 (Ammo 12) LT 1 1.00
ER Medium Laser RA 1 1.00
ER Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM, SZ: 1, TMM: 2, MV: 10"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 2, Structure (S): 2
Specials: CASE, ECM, IF1, LRM1/1/1
Distribution
Name/Model: Arbalest (Danni Haag) #DA137
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
=====================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. ECM Suite 4. Hand Actuator
5. ER Medium Laser 5. Sensors 5. ER Medium Laser
6. Roll Again 6. Life Support 6. Roll Again
1. Roll Again 1. Roll Again
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Double Heat Sink 1. Fusion Engine 1.Double Heat Sink
2.Double Heat Sink 2. Fusion Engine 2.Double Heat Sink
3.Double Heat Sink 3. Fusion Engine 3.Double Heat Sink
4.Double Heat Sink 4. Gyro 4.Double Heat Sink
5. LRM 10 5. Gyro 5. LRM 10
6. LRM 10 (Ammo 12) 6. Gyro 6. LRM 10 (Ammo 12)
1. Roll Again 1. Gyro 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Fusion Engine 4. Roll Again
5. Roll Again 5.Double Heat Sink 5. Roll Again
6. Roll Again 6.Double Heat Sink 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Arbalest (Danni Haag) #DA137
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 56 x 2.5 x 1 140.000
Internal Structure (Standard w/ Fusion Engine): 43 x 1.5 x 1 x 1 (+) 64.500 = 204.500
Gyro (Standard): 25 x 0.5 (+) 12.500 = 217.000
Defensive Equipment:
ECM Suite (+) 61.000 = 278.000
Defensive Movement Factor: +3 (*) 1.30 = 361.400
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 361.400
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 18 (Weapons) = 6
Offensive Equipment:
LRM 10 109.000
LRM 10 (+) 109.000 = 218.000
ER Medium Laser (+) 108.000 = 326.000
ER Medium Laser (+) 108.000 = 434.000
LRM 10 (Ammo 12) (+) 14.000 = 448.000
LRM 10 (Ammo 12) (+) 14.000 = 462.000
Total 'Mech Tonnage: (+) 25.000 = 487.000
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 667.190
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 667.190
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 361.400
Offensive Battle Rating: (+) 667.190 = 1,028.590
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,029
Alpha Strike Conversion
Name/Model: Arbalest (Danni Haag) #DA137
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
====================================================================================================================================
Determine Unit Type
------------------------------------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
------------------------------------------------------------------------------------------------------------------------------------
Final Unit Type: BM
====================================================================================================================================
Determine Weight/Size Class
------------------------------------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
------------------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
====================================================================================================================================
Convert Movement and Movement Modes
------------------------------------------------------------------------------------------------------------------------------------
Ground Movement: 5 (Walk) = 10"
Ground Target Movement Modifier at 10" is 2
------------------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 10"
====================================================================================================================================
Determine Short Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 18 (Weapons) - 4 (Base) (-) 16 = 4
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
ER Medium Laser (+) 0.700 = 1.900
ER Medium Laser (+) 0.700 = 2.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.6
------------------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 3
====================================================================================================================================
Determine Medium Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 18 (Weapons) - 4 (Base) (-) 16 = 4
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
ER Medium Laser (+) 0.700 = 1.900
ER Medium Laser (+) 0.700 = 2.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.6
------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 3
====================================================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 8 (Weapons) - 4 (Base) (-) 6 = 14
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.2
------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 2
====================================================================================================================================
Convert Armor
------------------------------------------------------------------------------------------------------------------------------------
Standard: 56 armor points x 1 56.000 = 56.000
Armor Factor Conversion (/) 30 = 1.867
------------------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 2
====================================================================================================================================
Convert Structure
------------------------------------------------------------------------------------------------------------------------------------
Engine: Clan Fusion on a 25 ton BattleMech = 2.0
------------------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 2
====================================================================================================================================
Determine Special Abilities
------------------------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with ECM Suite = ECM
Unit is equipped with forward facing weapons capable of firing indirectly = IF1
Unit is equipped with forward facing LRMs = LRM1/1/1
====================================================================================================================================
Determine Point Value
------------------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 2 (Long) = 11.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 11.500
Overheat Factor 0 (Overheat) (+) 0.000 = 11.500
Special Ability Factor [IF1] 1 (Ability Rating) (+) 1.000 = 12.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 12.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 2.0 (Non-Vehicle Unit) = 4.000
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 6.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 7.200
Final DIR Round to nearest half point = 7.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 7.000 = 8.250
Unit's Final Point Value:
Offensive Value = 12.500
Defensive Value (+) 8.250 = 20.750
Agile [2 (TMM) - 1] x 3 (Medium) (+) 3.000 = 23.750
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 25.750
------------------------------------------------------------------------------------------------------------------------------------
Final Point Value: 26
Cost Breakdown
Name/Model: Arbalest (Danni Haag) #DA137
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
===================================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------------------
Armor (Standard): (56 pts) 3.5 x 10,000 35,000.00
Internal Structure (Standard): 25 x 400 x 1 (+) 10,000.00 = 45,000.00
Myomer (Standard): 25 x 2,000 (+) 50,000.00 = 95,000.00
Engine (Fusion): (5,000 x 125 x 25) / 75 (+) 208,333.33 = 303,333.33
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 903,333.33
Cockpit (Standard): 200,000 (+) 200,000.00 = 1,103,333.33
Life Support: 50,000 (+) 50,000.00 = 1,153,333.33
Sensors: 25 x 2,000 (+) 50,000.00 = 1,203,333.33
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 1,263,333.33
Arm Actuators: 25 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 11,500.00 = 1,274,833.33
Leg Actuators: 25 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 17,500.00 = 1,292,333.33
-------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 1,292,333.33
===================================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------------------
CASE 2 x 50,000 100,000.00
ECM Suite 200,000 (+) 200,000.00 = 300,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 380,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 460,000.00
LRM 10 100,000 (+) 100,000.00 = 560,000.00
LRM 10 100,000 (+) 100,000.00 = 660,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 660,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 660,000.00
-------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 660,000.00
===================================================================================================================
BattleMech Cost
-------------------------------------------------------------------------------------------------------------------
Structural Cost: 1,292,333.33
Weapons and Equipment Cost: (+) 660,000.00 = 1,952,333.33
BattleMech Cost Multiplier: 1 + (25 / 100) (*) 1.25 = 2,440,416.67
-------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 2,440,417.00