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                 Combat Vehicle Technical Readout

Name/Model:         Mamono IFV
Designer:           Anonymous ONI agent
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3095
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,231,333 C-Bills
Battle Value:       1,422

Movement Type:        Tracked
Power Plant:          VOX 280 XL
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                StarGuard Aurora Laser Reflective with CASE
Armament:             
    1 Shigunga MRM 40 w/ Apollo FCS
    1 Lord's Light 5 Snub-Nose PPC
    1 Chosatsugai no Kunai Anti-Missile System
    2 Sperry Browning Light Machine Guns
Manufacturer:         Pesht Motors
    Primary Factory:  Unity
Communications:       Neil 500
Targeting & Tracking: Cirxese BallistaCheck and RockeCheck

================================================================================================
Overview:
    All information transcribed from Technical Readout 3145: Draconis Combine and Technical
    Readout 3150.
    
    With its new emphasis on using battle armor within its combined-arms regiments, the DCMS
    suddenly found itself in need of a new infantry carrier. While its Hiryo WiGE platforms
    provide quick transportation, the Hiryo’s inability to penetrate into hardier combat zones
    made it vulnerable to defensive fire. Pesht Motors offered an alternative with the Mamono
    IFV.

Capabilities:
    The Mamono is a rugged, tracked tank that can bring a full squad of battle armor or an
    entire platoon of standard troops into a firefight. The tank bears a striking resemblance to
    the Goblins and Haseks commonly found among the forces of the AFFS. The similarities end
    with its appearance, as the Mamono mounts better armor and a broader array of weapons. The
    tank has received wild acclaim from DCMS infantry regiments, but only moderate support from
    battle armored troopers.

Deployment:
    In a raid on Pascagoula by the Fifth Galedon Regulars, three Mamonos assisted in a
    protracted assault on the outlying spaceport. DCMS High Command had noted a large stockpile
    of AFFS aerospace fighters on the planet. Working quickly to neuter the threat, the
    kanrei temporarily assigned the Lyceum militia to the Fifth for the operation.
    
    Using a mix of Hiryos and Mamonos, the infantry were moved into position around the depot.
    The AFFS garrison unit used their strong defensive network to keep the Regulars pinned in
    place as the Davions awaited reinforcements. Three Mamonos, filled with eager Combine
    troops, charged into the teeth of the defensive bulwark. Showering the Davion troops with
    missiles and PPC fire, the IFVs seized a heavy bunker. The deployed platoons established a
    beachhead as the Combine exploited the breach. By the end of the day, a Davion prototype and
    several tons of parts and munitions were seized. After destroying more than a wing of
    grounded AFFS aerospace fighters, the Regulars withdrew. The AFFS was forced to find a new
    staging area, leaving Pascagoula as an easy mark for the Combine’s upcoming campaign.
    
    On Cimeron during the Federated Suns invasion, the Mamonos of the Twenty-second New
    Samarkand Regulars assisted in the takedown of the planetary capital. Loaded with squads of
    Oni and Kishi battle armor, the four Mamonos of the Cold Dish—the Twenty-second’s tank
    brigade— captured the main bridge span over the Calumet River. The armored troopers
    deployed in and around the bridge’s abutments while the platoon of IFVs formed a roadblock
    near the southern end. As the AFFS approached the span on their way to reinforcing Mondo
    Elegro, they were shelled by the Mamonos. Davions who managed to sneak under the MRM
    umbrella found themselves pummeled and swarmed by the waiting Combine battle armor. As
    ammunition ran out, the Mamonos used their turreted particle cannons to great effect,
    combining fire on approaching BattleMechs and letting the remaining infantry exploit the
    damage. Faced with such stiff opposition, the AFFS couldn’t reinforce the capital and
    Cimeron capitulated a short time later.

Notable MechWarriors:
    Shujin Ichabod Evans: Commander of the Mamono platoon on Cimeron, Evans has
    taken a liking to the clunky IFV. He received praise from Tai-sa Lucas Tanaka during
    the Twenty-second’s “Battle Honor Celebration.” The affair is a modern regimental
    custom, where the command staff invites those who exemplified the Combine’s bushido
    way during a recent campaign. Two additional Mamonos have been acquired by the Twenty-second
    and assigned to Evans’ augmented platoon. The shujin now trains his infantry and
    tank crews in beachhead operations, as he expects the tai-sa to call upon them once
    again as the DCMS continues its march into Davion space.
    
    Pillbox: One of the first Mamonos to reach the Second Amphigean LAG, Pillbox is
    notorious for breaking down in the midst of a firefight. The tank’s entire track
    assemblage has been replaced three times. The tank has gone through seven different drivers.
    Nothing has corrected the seemingly mysterious circumstance of the tank’s track falling
    off the guide wheels. Fortunately, Pillbox’s gunnery crew has used its weapons to great
    effect; though immobile, the crew has never suffered a grievous injury or catastrophic hit.
    
    Moeru Mizu: The terrorist known as Conner’s Ghost had bedeviled the Combine
    occupiers of Markab for months when the local garrison assigned their sole Mamono IFV to
    root him out. Led by Shujin Ahnlee Orozco, the crew spent four weeks hunting for the
    Ghost in the capital city’s most dangerous streets before running him to ground in the
    port district. The ensuing firefight razed three warehouses and destroyed nine commercial
    shipping vessels, but the crew got their man and earned an official unit name from their
    garrison commander.
    
    Shujin Richard Bloore: Having survived a surprise Davion counterattack on
    Palmyra when the rest of his battle armor unit did not, Bloore considered suicide after his
    reassignment to a rear unit. His depression began to lift due to his work with a Mamono
    platoon pieced together from other survivors, especially once they were called up to the
    front. Though still haunted by his experiences, his determination to make his dead comrades
    proud has turned his new unit into one of the most decorated battle armor platoons in the
    Dragon’s Tongue.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                       280 XL                  12.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                Laser Reflective                                       

                                              Armor                                             
                                              Value                                             
    Front:                                      40                                              
    R/L Side:                                   30                                              
    Rear:                                       30                                              
    Turret:                                     30                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Light Machine Gun                                          Right Side              0.50         
Light Machine Gun                                           Left Side              0.50         
Anti-Missile System                                          Turret                0.50         
MRM 40 w/ Apollo FCS                                         Turret                12.00        
Snub-Nose PPC                                                Turret                6.00         
Anti-Missile System (Ammo 12)                                 Body                 1.00         
CASE                                                          Body                 0.50         
Compartment, Infantry (8 tons)                                Body                 8.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
MRM 40 (Ammo 12)                                              Body                 2.00         
Limited Amphibious                                             --                  0.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 4 / (M) 4 / (L) 0
Armor (A): 5,  Structure (S): 4
Specials: AMP, AMS, CASE, IT8, RFA, SRCH, TUR(4/4/-, AMS)