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                 Combat Vehicle Technical Readout

Name/Model:         Narukami Heavy Tank NK-BC3
Designer:           Anonymous ONI agent
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3108
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         15,965,700 C-Bills
Battle Value:       1,859

Movement Type:        Tracked
Power Plant:          GM 270 XL
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                New Samarkand Teppeki Hardened with CASE
Armament:             
    2 Grizzard Model 200 Gauss Rifles
    1 Light PPC
    2 Chosatsugai no Kunai Anti-Missile Systems
    1 SRM 2 (I-OS)
Manufacturer:         New Samarkand Metals
    Primary Factory:  New Samarkand
Communications:       Olmstead 3000
Targeting & Tracking: Omicron IX

================================================================================================
Overview:
    All information transcribed from Technical Readout 3145: Draconis Combine and Technical
    Readout 3150.
    
    The simplicity of venerable tanks like the Demolisher and the Schrek was the key to their
    success. Armored vehicles are cheap enough that they can be designed to do just one thing
    well; close-range combat, as in the Demolisher’s case, or line-of-battle interdiction,
    with the Schrek. When the DCMS let bids for an upgraded heavy combatant, New Samarkand
    Metals responded with the Narukami.

Capabilities:
    Narukamis are long-range fighters, intended to strike first with their Gauss rifles and then
    let an enemy wade into their PPC basket. They are fast enough for defensive work or siege
    work, but many pundits have labeled them underarmored for the modern battlefield.

Deployment:
    Narukamis are common in both frontline and second-line DCMS armor regiments, though
    attrition has made them more popular in the New Samarkand Regulars and the Legions of Vega.
    Two incidents in the last decade have reinforced the Narukami’s primacy. In early 3145 a
    company of the Ryuken-san performed a reconnaissance raid on the Federated Suns world
    Sylvan. One of the worlds on the edge of the Palmyra salient, Sylvan’s defenders were
    already on high alert and were bolstered by two companies of mercenaries. While the Ryuken
    moved to engage the mercenaries and the militia to test their defenses, two platoons of
    Narukamis protected the bowl valley the DropShips had landed in. A company of the militia,
    including two Warlord BattleMechs, stumbled onto the landing zone and attacked.
    
    The Narukami commander had layered his tanks in three tiers, with the final line of defense
    within the LRM basket of the DropShips. As the militia attacked, each tier of tanks fired
    two volleys and tracked backward, reinforcing the lines behind them. Within two minutes the
    overeager militia had lost four VTOLs, three hovertanks and one of the Warlords. When
    they halted and began to retreat, the Narukamis charged forward en masse, holding the range
    long enough to disable the other Warlord.
    
    In 3141, when Duke Corwin Sandoval’s forces were in the initial months of their abortive
    invasion, a pair of Narukamis were deployed on Barlow’s Folly with the Ryuken-ni.
    Facing the Fourth Federated Suns Lancers, these two BC3 tanks destroyed a total of six AFFS
    BattleMechs and a dozen hovertanks before being overrun and swarmed by AFFS battlesuits. The
    tanks had been left as a rearguard for the Ryuken Tachi Company, whose commander,
    Tai-i Garron Toshido, was carrying the dispossessed battalion commander in his
    cockpit. Though the chusa protested, Toshido refused to risk her, and his armor crews
    agreed. They volunteered to remain behind.

Variants:
    The BC3 chassis mounts paired Gauss rifles and offers boosted C3 support. With more longer-
    ranged firepower and advanced targeting, it’s intended for frontline sniping. The addition
    of a second Gauss rifle offers it more power, but the ammunition needs of the second rifle
    also require a larger logistical investment, which has come to hamper operations repeatedly
    as the DCMS outruns its supply lines in the Federated Suns.

Notable MechWarriors:
    Gunsho Heihachiro Bora: Bora and his crew fought one of the Narukamis on
    Barlow’s Folly. Along with the rest of Tachi Company, they were instrumental in
    holding the Lancers back long enough for the Ryuken battalion to embark and escape
    destruction. Bora and his gunner were credited with disabling the Davion commander’s
    Ostwar, though the arrival of his command lance meant that they could not complete
    the capture. Peeled out of their tank by Lancers infantry, Bora’s crew languished in POW
    prisons on Robinson until they were liberated.
    
    Chu-i Nelson Tokoyama: Commander of the Narukami platoons on Sylvan, Tokoyama
    was decorated for his destruction and salvage of two Davion assault ’Mechs. Further, he
    and his crews were permanently attached to the Ryuken, who demanded that such skilled troops
    be retained. He and his platoons have been reinforced to a full company of twelve Narukamis,
    though the new platoon is built from BC3 models. Tokoyama, surprisingly in the eyes of his
    superiors, is arguing to have the new platoon replaced with standard Narukamis, so the
    entire company will have identical performance specs.
    
    Tai-i Leland Harrison: Part of Task Force Tsujigiri, Harrison’s Narukami
    company from the Hikage performed far beyond expectations during the daring deep strike on
    Remagen in 3148. As former DEST operatives, Harrison and his company were no strangers to
    high-risk, high-reward maneuvers. In the initial assault on PERCEVAL’s FOB, Harrison’s
    company performed a paradrop maneuver, losing only one Narukami when high-altitude winds
    made it drift too far onto mountainous terrain. The remaining eleven Narukamis maintained an
    inexorable advance in direct support of the Hikage’s BattleMech front. Harrison was
    gravely injured during the Fifth Avalon Hussars’ sortie, but he was awarded the Bushido
    Blade for his commendable actions.
    
    Chu-i Andrea Massaud: A once-promising graduate of the Sun Tzu School of
    Combat, Massaud was seen as a bad luck charm after it was learned that her mother had been a
    traitorous Nova Cat of Republic extraction. Massaud was immediately reassigned to an
    unglamorous garrison assignment with the Fifth Ghost Regiment on Franklin. She received her
    chance to shine when the First Davion guards struck the garrison’s supply depots in 3147.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.00                     
Engine:                                       270 XL                  11.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.50                     
Armor Factor:                                  140                    17.50                     
    Type:                                    Hardened                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      38                                              
    R/L Side:                                   27                                              
    Rear:                                       21                                              
    Turret:                                     27                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Anti-Missile System                                           Front                0.50         
Anti-Missile System                                          Turret                0.50         
2 Gauss Rifles                                               Turret                30.00        
Light PPC                                                    Turret                3.00         
SRM 2 (I-OS)                                                 Turret                0.50         
Anti-Missile System (Ammo 24)                                 Body                 2.00         
C3 Boosted Slave                                              Body                 3.00         
CASE                                                          Body                 0.50         
Gauss Rifle (Ammo 32)                                         Body                 4.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 3 / (M) 4 / (L) 4
Armor (A): 9,  Structure (S): 5
Specials: AMS, C3BSS, CASE, CR, MHQ2, SRCH, TUR(3/4/4, AMS)