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Combat Vehicle Technical Readout
Name/Model: Saracen Mk II HCV (BC3)
Designer: Anonymous ONI agent
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Role: Scout
Configuration: Combat Vehicle
Era/Year: Dark Age / 3140
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 2,279,417 C-Bills
Battle Value: 635
Movement Type: Hover
Power Plant: Omni 175
Cruising Speed: 108 kph
Maximum Speed: 162 kph
Armor: ProtecTech 19 Heavy Ferro-Fibrous
Armament:
1 Diverse Optics ER Medium Laser
1 MML 5
Manufacturer: Scarborough Manufacturers
Primary Factory: Al Na'ir, Algedi
Communications: Scarborough Talky 2
Targeting & Tracking: Scarborough Tracky 2
================================================================================================
Overview:
All information transcribed from Technical Readout 3145: Draconis Combine and Technical
Readout 3150.
One of the trio of upgraded hovertanks produced by Scarborough, the Saracen found instant
success and acclaim among the various regiments of the Ryuken. With several battlefield
successes behind it, the Saracen is quickly becoming the premier support hovertank for the
Combine’s mixed recon companies.
Capabilities:
Considered the missile support to the Saladin’s harasser platform, the Saracen underwent a
similar upgrade process. Heavier armor provides enough protection for a few extra seconds on
the battlefield, giving Saracen crews time for one or two more volleys with its multimode
launcher. These extra moments can spell the difference between victory and defeat for the
Combine battle line.
Deployment:
The Saracen made its debut during the Draconis Reach campaign. Utilized by the
Ryuken-go and Wolf’s Dragoons, the Saracen found positions amidst most recon
platoons and several infantry companies. A common tactic was to position the tank behind a
low hill near a fixed observation post or forward patrol line and wait for fellow Saladins
and Scimitars to engage the enemy. As the hovertanks raced back, the Saracens would dart out
and hammer the pursuers with missiles while attempting a flanking maneuver. Using their
variable missile loads to effect, the Saracens distracted the enemy long enough for their
mates to turn around and add their firepower to the fray. The maneuver worked well against
the poorly trained Davion militia.
The High Command was pleased with the Saracens’ performance and reliability during the
campaign. Scarborough increased production to meet the sudden demand and retooled their
Algedi facility to handle the overflow. Saracens and Scimitars flooded the ranks of the
rebuilt Dieron Regulars regiments and several reconnaissance companies among the Ryuken, New
Samarkand and Galedon Regulars, and the Arkab Legions.
Variants:
Scarborough began producing a C3 variant in 3140 at the DCMS’ request. Networked
Scarborough hovertanks are now a common sight among the Combine task force overrunning the
Federated Suns border.
Notable MechWarriors:
Gandy Dancer: Attached to a recon lance in the Ryuken-roku, the Gandy Dancer
and her crew are noted for their crazy maneuvers and uncanny shooting. During a recent
battle on Rowe, the Dancer was running point through the small lake town of Kikimongo when
it was ambushed by three Vedettes belonging to the Second New Ivaarsen Chasseurs.
Gunsho Ellie Nuberg ran the Dancer along the lakeshore in a sideways skid as
Hojuhei Tad Uchiko targeted two of the enemy tanks. His well-aimed laser shots were
followed up with perfectly placed missile salvos, breaching the fuel cells on both tanks.
Nuberg then used the city’s public boat slip to vault back into town. Skidding around
another corner, the Dancer caught the last Vedette from behind.
Purple Lightning: One of the first Saracen upgrades shipped to the independent world
of Mundrabilla in the former Free Worlds League, Purple Lightning became a favorite of the
local militia. Anchoring the regiment’s small support platoon with a pair of J. Edgars and
a Condor, the Saracen Mk II is the first “new” war machine
on the militia’s rolls in more than fifty years. Purple Lightning has logged more
kilometers in visits to area towns than it has in actual training. The purple-striped tank
has become a symbol of the government’s commitment to increase the militia’s defenses to
protect its citizens from increased pirate activity and the predations of the nearby Duchy
of Tamarind-Abbey.
Sanban Platoon: A Saracen platoon from Ryuken-hachi’s Armor
Battalion, Sanban was renowned for its crew’s noticeable tendency to follow the
spirit of an order rather than the letter of it. Chu-i Maruchan personally defended
her stance to her superiors as the influence of her platoon’s battlefield actions began to
creep into Ichiban and Niban Platoon. Under normal circumstances, Maruchan
would have been court-martialed for her refusal to follow orders, but Kanrei Toranaga
needed all available hands for Task Force Tsujigiri. Tai-sa Aguilar assigned Sanban
to the Ryuken-hachi’s support battalion attached to the task force, in hopes that
serving alongside Toranaga’s Hikage regiment would have a positive influence on the
platoon’s discipline.
Fortunately for the task force, the Hikage made little difference on Maruchan’s command
style. On Remagen in 3148, Sanban Platoon was positioned along with the rest of the
support battalion to guard the Hikage’s DropShips. True to her nature, Chu-i
Maruchan ranged further afield while on patrol than her orders explicitly allowed, but the
tactic worked. Sanban intercepted the advance elements of a First Kestrel Grenadiers company
that was attempting to cut off the Hikage’s FOB from their LZ. Maruchan’s platoon led
the harassment charge, losing only one of their Saracen Mk IIs before pulling back toward
the DropShips. This advance warning allowed the Hikage rearguard to pull back in time and
blunt the Grenadiers’ advance while the rest of Sanban Platoon struck down targets
of opportunity.
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Equipment Mass
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Internal Structure: Standard 3.50
Engine: 175 Fusion 10.50
Cruising MP: 10
Flanking MP: 15
Heat Sinks (Single): 10 0.00
Control Equipment: 2.00
Lift Equipment: 3.50
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 119 6.00
Type: Heavy Ferro-Fibrous
Armor
Value
Front: 28
R/L Side: 22
Rear: 21
Turret: 26
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
ER Medium Laser Turret 1.00
MML 5 Turret 3.00
C3 Boosted Slave Body 3.00
MML 5 (Ammo 20) [SRM] Body 1.00
MML 5 (Ammo 24) [LRM] Body 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: CV, SZ: 1, TMM: 4, MV: 20"h
Damage: (S) 2 / (M) 1 / (L) 0*
Armor (A): 4, Structure (S): 2
Specials: C3BSS, IF0*, MHQ2, SRCH, TUR(2/1/0*, IF0*)
Distribution
Name/Model: Saracen Mk II HCV (BC3)
Technology: Inner Sphere
Tonnage: 35
Configuration: Hover Combat Vehicle
==========================================================================
FrontTurret
1. Empty 1. ER Medium Laser
2. MML 5
3. Empty
Left SideBodyRight Side
1. Empty 1. MML 5 (Ammo 20) [SRM] 1. Empty
2. MML 5 (Ammo 24) [LRM]
3. C3 Boosted Slave
4. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Saracen Mk II HCV (BC3)
Technology: Inner Sphere
Tonnage: 35
Configuration: Hover Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Heavy Ferro-Fibrous): 119 x 2.5 x 1 297.500
Internal Structure (Standard): 20 x 1.5 x 1 (+) 30.000 = 327.500
Unit Type Modifier: Hover (*) 0.70 = 229.250
Defensive Movement Factor: +4 (*) 1.40 = 320.950
---------------------------------------------------------------------------
Final Defensive Battle Rating: 320.950
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
ER Medium Laser 62.000
MML 5 (+) 45.000 = 107.000
MML 5 (Ammo 20) [SRM] (+) 6.000 = 113.000
MML 5 (Ammo 24) [LRM] (+) 6.000 = 119.000
Total Vehicle Tonnage: 35 / 2 (+) 17.500 = 136.500
Speed Factor: 15 (Flank) (*) 2.300 = 313.950
---------------------------------------------------------------------------
Final Offensive Battle Rating: 313.950
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 320.950
Offensive Battle Rating: (+) 313.950 = 634.900
---------------------------------------------------------------------------
Final BattleMech Battle Value: 635
Alpha Strike Conversion
Name/Model: Saracen Mk II HCV (BC3)
Technology: Inner Sphere
Tonnage: 35
Configuration: Hover Combat Vehicle
========================================================================================================================================
Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
========================================================================================================================================
Determine Weight/Size Class
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Tonnage: 35 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 10 (Cruise) = 20"
Hover Motive Type = 20"h
Ground Target Movement Modifier at 20" is 4
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Final Movement and Movement Modes: 20"h
========================================================================================================================================
Determine Short Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
ER Medium Laser (TU) (+) 0.500 = 0.500
MML 5 (TU) (+) 0.600 = 1.100
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
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Final Short Range Damage Value: 2
========================================================================================================================================
Determine Medium Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
MML 5 (TU) (+) 0.450 = 0.450
ER Medium Laser (TU) (+) 0.500 = 0.950
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
----------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
========================================================================================================================================
Determine Long Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
MML 5 (TU) (+) 0.300 = 0.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
----------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0*
========================================================================================================================================
Convert Armor
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Heavy Ferro-Fibrous: 119 armor points x 1 119.000 = 119.000
Armor Factor Conversion (/) 30 = 3.967
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Final Armor Value: 4
========================================================================================================================================
Convert Structure
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Standard: 20 structure points 20.000 = 20.000
Structure Conversion (/) 10 = 2.000
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Final Structure Value: 2
========================================================================================================================================
Determine Special Abilities
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Unit is equipped with one C3 Boosted Slave = C3BSS
Unit is equipped with forward facing weapons capable of firing indirectly = IF0*
Unit is equipped as a mobile headquarters = MHQ2
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/1/0*)
Unit is equipped with turret mounted weapons capable of firing indirectly = TUR(IF0*)
========================================================================================================================================
Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 1 (Medium) + 1 (Medium) + 0.5 (Long) = 4.500
Special Ability Factor [IF0*] 0* (Ability Rating) (+) 0.500 = 5.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 5.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.7 (Hover) = 6.800
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 8.800
Defense Factor 1 + {[4 (20" Move)] x 0.25} (*) 2.000 = 17.600
Final DIR Round to nearest half point = 17.500
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 17.500 = 20.000
Unit's Final Point Value:
Offensive Value = 5.000
Defensive Value (+) 20.000 = 25.000
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 28.000
C3 25 (Subtotal) x 0.05 (+) 1.500 = 29.500
Force Bonus [MHQ2] Mobile Headquarters (+) 2.000 = 31.500
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Final Point Value: 32