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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gaius ("Project Turok") GIS-10A
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         12,736,040 C-Bills
Battle Value:       2,073

Chassis:              Endo Steel
Power Plant:          330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Ferro-Fibrous with CASE II
Armament:             
    1 Improved Heavy Large Laser (C)
    3 Streak SRM 6s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Created to be an affordable skirmishing trooper by D&K Creation Studios, in thanks part to
    assisting in founding a mercenary company in "Sequere Nos", the Gaius is as much an
    exploration of the use of turrets as it is a product of proper war fighting design. One
    meant to fill holes in defensive lines, to slot into most lances and allow for more
    flexibility as its nature as a medium 'mech allows.

Capabilities:
    The mixedtech refit of the Gaius platform, the 10A focuses instead of a big gun in a turret
    then many missiles, clanner streak 6s to be specific, in conjunction with an improved heavy
    large laser to provide a non ammunition reliant weapon, as well as its primary long ranged
    hole poker. To keep the design as cool as possible, 14 clan spec double heat sinks were
    mounted into the 'mech. The most radical change from previous Gaius iterations is that its
    engine is now upgraded to a 330 rated XL and an additional jump jet is mounted into the
    chassis.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  172                     9.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             24       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  RT                1          0.50             
Shoulder Turret                                           RT                1          1.00             
3 Streak SRM 6s (C)                                     RT (T)              6          9.00             
CASE II (C)                                               LT                1          0.50             
Improved Heavy Large Laser (C)                            LT                3          4.00             
Jump Jet                                                  LT                1          0.50             
Streak SRM 6 (Ammo 30) (C)                                LT                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: CASEII, TUR(4/4/-)