Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Valus ("Project SOTC") VLS-07
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,052,867 C-Bills
Battle Value:       2,626

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER Large Pulse Laser (C)
    4 ER Medium Pulse Lasers (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Created to be an achor unitvfor most battle lances by D&K Creation Studios, the Valus is one
    of four 'mechs made by the company in thanks to it helping to found a new mercenary company
    "Sequere Nos". Of particular note is like the rest of its multi-weight bracket cohort is
    that is it built using both standard Inner Sphere technology like most other D&K 'mechs, but
    that it is also mounting a standard fusion engine for maximum hardiness in battle.

Capabilities:
    This particular version of the Valus, the VLS-07, was created with the intention to make a
    mixedtech version of the venerable 'mech and take it into new and far more intimidating
    places. In this particular case, it was to increase its running speed to 86 kilometers per
    hour, and increase its jumping distance to a medium standard 'mech speed of one hundred and
    fifty meters. Furthermore, thanks to this increase in speed it was decided to equip the
    'mech with extended range pulse lasers all linked to a targeting computer, in this case four
    mediums and one large. To help with this greatly increased heat load, a total of nineteen
    double heat sinks of the clan spec variety are now mounted in the 'mech, with spare tonnage
    left over with no crit slots left now dedicated to armoring the sensors of the 'mech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                       19 [38] (C)                 9.00                     
Gyro:                                        Standard                  4.00                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  217                    11.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
Targeting Computer (C)                                    RT                3          3.00             
2 Jump Jets                                               LT                2          2.00             
ER Large Pulse Laser (C)                                  RA                3          6.00             
4 ER Medium Pulse Lasers (C)                              LA                8          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: ARM, ENE