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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Celosia ("Project Bugnsnax") CLS-43A
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,600,205 C-Bills
Battle Value:       797

Chassis:              Endo Steel
Power Plant:          210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard with CASE II
Armament:             
    4 MML 3s
    2 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Created to be a forward scout element in part thanks to helping found a new mercenary
    company called "Sequere Nos", the Celosia is a take on the concept of a standard engine'd
    heavy scout, one meant to be able to take enough of a beating to accurately relay
    information before escaping relatively unmolested thanks to its speed. Furthermore should it
    get into a protracted firefight it was inteded to be able to punch well enough and
    accurately enough above its weight class to give typical scout 'mech harassers like the
    common Phoenix Hawk pause.

Capabilities:
    Created as an expensive sidegrade chassis to the Celosia 41A, the 43A is a radical change
    from the initial chassis. Instead of being a dedicated cheap scout, the 43A is now a fast
    attacking missile boat using a much more conventional armor and structure layout. Endo steel
    internals and 6.5 tons of standard armor make up the frame itself, while its engine has been
    replaced with a same size extralight model to save weight for its new main weapon system of
    four multi-missile launcher 3s that are fed with four total tons of CASE II protected
    ammunition. To save further space and weight for these additions, the bloodhound active
    probe has been ripped out, while the small X-pulse lasers have been replaced with ER small
    lasers. The head mounted tag has been kept to allow for the 'mech to spot for its own
    semi-guided rounds.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             14       
    Center Torso (rear):                               3       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
2 ER Small Lasers                                         CT                2          1.00             
CASE II                                                   RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
MML 3 (Ammo 66) [SRM]                                     RT                2          2.00             
MML 3 (Ammo 40) [LRM / Semi-Guided]                       RT                1          1.00             
MML 3 (Ammo 40) [LRM]                                     RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
4 MML 3s                                                  RA                8          6.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: CASEII, IF1, TAG