Combat Vehicle Technical Readout
Name/Model: transport simple
Designer: Eric.personal1317
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,187,500 C-Bills
Battle Value: 276
Movement Type: Tracked
Power Plant: 200 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 5.00
Engine: 200 Fusion 13.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 80 5.00
Type: Standard
Armor
Value
Front: 26
R/L Side: 20
Rear: 14
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Weapons and Ammo Location Tonnage
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Alpha Strike Statistics
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Point Value (PV): 9
TP: CV, SZ: 2, TMM: 1, MV: 8"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3, Structure (S): 2
Specials: ENE, SRCH
Distribution
Name/Model: transport simple
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: transport simple
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 80 x 2.5 x 1 200.000
Internal Structure (Standard): 20 x 1.5 x 1 (+) 30.000 = 230.000
Unit Type Modifier: Tracked (*) 0.90 = 207.000
Defensive Movement Factor: +2 (*) 1.20 = 248.400
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Final Defensive Battle Rating: 248.400
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Offensive Battle Rating
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Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 25.000
Speed Factor: 6 (Flank) (*) 1.120 = 28.000
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Final Offensive Battle Rating: 28.000
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Combat Vehicle Battle Value
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Defensive Battle Rating: 248.400
Offensive Battle Rating: (+) 28.000 = 276.400
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Final BattleMech Battle Value: 276
Alpha Strike Conversion
Name/Model: transport simple
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 80 armor points x 1 80.000 = 80.000
Armor Factor Conversion (/) 30 = 2.667
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Final Armor Value: 3
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Convert Structure
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Standard: 20 structure points 20.000 = 20.000
Structure Conversion (/) 10 = 2.000
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Final Structure Value: 2
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 8.140
Final DIR Round to nearest half point = 8.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 8.000 = 9.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 9.000 = 9.000
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Final Point Value: 9
Cost Breakdown
Name/Model: transport simple
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (80 pts) 5.0 x 10,000 50,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 100,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 125,000.00
Engine (Fusion) (5,000 x 200 x 50) / 75 (+) 666,666.67 = 791,666.67
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Total Structural Cost 791,666.67
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Weapons and Equipment Cost
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 791,666.67
Weapons and Equipment Cost (+) 0.00 = 791,666.67
Combat Vehicle Cost Multiplier 1 + (50 / 100) (*) 1.5 = 1,187,500.00
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Final Combat Vehicle Cost 1,187,500.00