IndustrialMech Technical Readout
Name/Model: Harvester Tripod
Designer: Blackstargate
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 90
Configuration: Tripod IndustrialMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 3,703,053 C-Bills
Battle Value: 849
Chassis: Industrial
Power Plant: 270 Fuel Cell
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Heavy Industrial
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Industrial 20.00
Engine: 270 Fuel Cell 17.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 1 0.00
Gyro: Standard 3.00
Cockpit: Tripod 4.00
Armor Factor: 203 13.00
Type: Heavy Industrial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 25
Center Torso (rear): 20
R/L Torso: 19 23
R/L Torso (rear): 10
R/L Arm: 15 10
R/C/L Leg: 19 21
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Weapons and Ammo Location Critical Tonnage
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Searchlight, Mounted H 1 0.50
Extended Fuel Tank CT 2 2.00
Cargo, Standard (12 tons) RT 12 12.00
Cargo, Standard (12 tons) LT 12 12.00
Lift Hoist RA 3 3.00
Lift Hoist LA 3 3.00
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Alpha Strike Statistics
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Point Value (PV): 22
TP: IM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 7
Specials: BFC, CT24, FC, SRCH
Distribution
Name/Model: Harvester Tripod
Technology: Inner Sphere
Tonnage: 90
Configuration: Tripod IndustrialMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3.Lift Hoist 3. Tripod Cockpit 3.Lift Hoist
4.Lift Hoist 4. Searchlight, Mounted 4.Lift Hoist
5.Lift Hoist 5. Sensors 5.Lift Hoist
6. Roll Again 6. Life Support 6. Roll Again
1. Roll Again 1. Roll Again
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (12 ton) 1. Fuel Cell Engine 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Fuel Cell Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Fuel Cell Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Gyro 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5. Gyro 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6. Gyro 6.Cargo, Standard (12 ton)
1.Cargo, Standard (12 ton) 1. Gyro 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Fuel Cell Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Fuel Cell Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Fuel Cell Engine 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5.Extended Fuel Tank 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6.Extended Fuel Tank 6.Cargo, Standard (12 ton)
Left LegCenter LegRight Leg
1. Hip 1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Harvester Tripod
Technology: Inner Sphere
Tonnage: 90
Configuration: Tripod IndustrialMech
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Defensive Battle Rating
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Armor (Heavy Industrial): 203 x 2.5 x 1 507.500
Internal Structure (Industrial w/ Fuel Cell Engine): 157 x 1.5 x 0.5 x 1 (+) 117.750 = 625.250
Gyro (Standard): 90 x 0.5 (+) 45.000 = 670.250
Explosive Ammunition: 2 Critical Spaces (-) 30.000 = 640.250
Defensive Movement Factor: +2 (*) 1.20 = 768.300
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Final Defensive Battle Rating: 768.300
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) + 1 (Heat Sinks) = 7
Total 'Mech Tonnage: (+) 90.000 = 90.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 90.000
Basic Fire Control System: (*) 0.900 = 81.000
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Final Offensive Battle Rating: 81.000
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IndustrialMech Battle Value
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Defensive Battle Rating: 768.300
Offensive Battle Rating: (+) 81.000 = 849.300
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Final IndustrialMech Battle Value: 849
Alpha Strike Conversion
Name/Model: Harvester Tripod
Technology: Inner Sphere
Tonnage: 90
Configuration: Tripod IndustrialMech
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Determine Unit Type
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Ground Units: IndustrialMech = IM
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Final Unit Type: IM
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Determine Weight/Size Class
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Tonnage: 90 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) - 4 (Base) (-) -4 = 5
Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) - 4 (Base) (-) -4 = 5
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) - 4 (Base) (-) -4 = 5
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Heavy Industrial: 203 armor points x 1 203.000 = 203.000
Armor Factor Conversion (/) 30 = 6.767
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Final Armor Value: 7
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Convert Structure
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Engine: Inner Sphere Fuel Cell on a 90 ton IndustrialMech = 7.0
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Final Structure Value: 7
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Determine Special Abilities
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Unit is equipped with a basic fire control system = BFC
Unit is equipped with 24 tons of Cargo = CT24
Unit is equipped with a Fuel Cell engine = FC
Unit is equipped with Searchlight, Mounted (T) = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 2.000
Overheat Factor 0 (Overheat) (+) 0.000 = 2.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 1.800
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 2.0 (Non-Vehicle Unit) = 14.000
Structure Factor 7 (Structure) x 0.5 (IndustrialMech) (+) 3.500 = 17.500
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 19.250
Final DIR Round to nearest half point = 19.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 19.500 = 20.250
Unit's Final Point Value:
Offensive Value = 1.800
Defensive Value (+) 20.250 = 22.050
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Final Point Value: 22
Cost Breakdown
Name/Model: Harvester Tripod
Technology: Inner Sphere
Tonnage: 90
Configuration: Tripod IndustrialMech
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Structural Cost
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Armor (Heavy Industrial): (203 pts) 13.0 x 10,000 130,000.00
Internal Structure (Industrial): 90 x 300 x 1.2 (+) 32,400.00 = 162,400.00
Myomer (Standard): 90 x 2,000 (+) 180,000.00 = 342,400.00
Engine (Fuel Cell): (3,500 x 270 x 90) / 75 (+) 1,134,000.00 = 1,476,400.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 2,376,400.00
Cockpit (Tripod): 200,000 (+) 200,000.00 = 2,576,400.00
Life Support: 50,000 (+) 50,000.00 = 2,626,400.00
Sensors: 90 x 2,000 (+) 180,000.00 = 2,806,400.00
Heat Sinks (Single): 1 x 2,000 (+) 2,000.00 = 2,808,400.00
Arm Actuators: 90 x ((100 x 2) + (50 x 0) + (80 x 0)) (+) 18,000.00 = 2,826,400.00
Leg Actuators: 90 x ((150 x 3) + (80 x 3) + (120 x 3)) (+) 94,500.00 = 2,920,900.00
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Total Structural Cost: 2,920,900.00
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Weapons and Equipment Cost
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Cargo, Standard (12 ton) 0 x 24 0.00
Cargo, Standard (12 ton) 0 x 24 (+) 0.00 = 0.00
Extended Fuel Tank [Empty Tank] 0 (+) 0.00 = 0.00
Lift Hoist 50,000 (+) 50,000.00 = 50,000.00
Lift Hoist 50,000 (+) 50,000.00 = 100,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 102,000.00
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Total Weapons and Equipment Cost 102,000.00
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IndustrialMech Cost
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Structural Cost: 2,920,900.00
Weapons and Equipment Cost: (+) 102,000.00 = 3,022,900.00
IndustrialMech Cost Multiplier: 1 + (90 / 400) (*) 1.23 = 3,703,052.50
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Final IndustrialMech Cost 3,703,053.00