Alpha Strike Conversion
Name/Model: Protomech 13, 3/5/0, LPL Tester, Low Armor
Technology: Clan
Tonnage: 14
Configuration: Ultraheavy Biped ProtoMech
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Determine Unit Type
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Ground Units: ProtoMech = PM
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Final Unit Type: PM
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Determine Weight/Size Class
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Tonnage: 14 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (+) 1.100 = 1.100
Modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (+) 1.100 = 1.100
Modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (+) 1.100 = 1.100
Modified damage value:
Rounded up to the nearest tenth = 1.1
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Final Long Range Damage Value: 2
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Convert Armor
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ProtoMech: 27 armor points x 1 27.000 = 27.000
Armor Factor Conversion (/) 30 = 0.900
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Final Armor Value: 1
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Convert Structure
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Structure: ProtoMech on a 14 ton ProtoMech = 1.0
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 2 (Long) = 8.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 8.500
Overheat Factor 0 (No OV) (+) 0.000 = 8.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 8.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 2.0 (Non-Vehicle Unit) = 2.000
Structure Factor 1 (Structure) (+) 1.000 = 3.000
Defense Factor 1 + {[1 (6" Move) + 1 (ProtoMech)] x 0.1} (*) 1.200 = 3.600
Final DIR Round to nearest half point = 3.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 3.500 = 4.250
Unit's Final Point Value:
Offensive Value = 8.500
Defensive Value (+) 4.250 = 12.750
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Final Point Value: 13
Cost Breakdown
Name/Model: Protomech 13, 3/5/0, LPL Tester, Low Armor
Technology: Clan
Tonnage: 14
Configuration: Ultraheavy Biped ProtoMech
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Structural Cost
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Cockpit (ProtoMech): 800,000 800,000.00
Life Support: 75,000 (+) 75,000.00 = 875,000.00
Sensors: 14 x 2,000 (+) 28,000.00 = 903,000.00
Musculature: 14 x 2,000 (+) 28,000.00 = 931,000.00
Internal Structure (ProtoMech): 14 x 400 (+) 5,600.00 = 936,600.00
Arm Actuators: 2 x 14 x 180 (+) 5,040.00 = 941,640.00
Leg Actuators: 14 x 540 (+) 7,560.00 = 949,200.00
Engine (ProtoMech Fusion): (5,000 x 70 x 14) / 75 (+) 65,333.33 = 1,014,533.33
Heat Sinks (ProtoMech): 10 x 2,000 (+) 20,000.00 = 1,034,533.33
Armor (ProtoMech): 27 x 625 (+) 16,875.00 = 1,051,408.33
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Total Structural Cost: 1,051,408.33
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Weapons and Equipment Cost
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Large Pulse Laser 175,000 175,000.00
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Total Weapons and Equipment Cost 175,000.00
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ProtoMech Cost
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Structural Cost: 1,051,408.33
Weapons and Equipment Cost: (+) 175,000.00 = 1,226,408.33
ProtoMech Cost Multiplier: 1 + (14 / 100) (*) 1.14 = 1,398,105.50
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Final ProtoMech Cost 1,398,105.00