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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Swift Wind Technical
Designer:           Blud Bud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            8
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2817
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         82,680 C-Bills
Battle Value:       131

Movement Type:        Wheeled
Power Plant:          GM 60 
Cruising Speed:       108 kph   
Maximum Speed:        162 kph   
Armor:                StarSlab/1
Armament:             
    2 Machine Guns
Manufacturer:         Ceres Metals
    Primary Factory:  Indicass
Communications:       CeresCom Recon Model 12K
Targeting & Tracking: I-Bal Mark 3

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  1.00                     
Engine:                                     60 Fusion                  2.50                     
    Cruising MP:                                10                                              
    Flanking MP:                                15                                              
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   32                     2.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      6                                               
    R/L Side:                                   7                                               
    Rear:                                       6                                               
    Turret:                                     6                                               

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                               Turret                1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

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Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: CV,  SZ: 1,  TMM: 4,  MV: 20"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: SRCH, TUR(0*/-/-)