Alpha Strike Conversion
Name/Model: M18 - Hellcat
Technology: Inner Sphere
Tonnage: 18
Configuration: Tracked Combat Vehicle
=================================================================================================================
Determine Unit Type
-----------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-----------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=================================================================================================================
Determine Weight/Size Class
-----------------------------------------------------------------------------------------------------------------
Tonnage: 18 (less than 40) = 1
-----------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
=================================================================================================================
Convert Movement and Movement Modes
-----------------------------------------------------------------------------------------------------------------
Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
-----------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 10"t
=================================================================================================================
Determine Short Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (TU) (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
-----------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0*
=================================================================================================================
Determine Medium Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-----------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
=================================================================================================================
Determine Long Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-----------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
=================================================================================================================
Convert Armor
-----------------------------------------------------------------------------------------------------------------
Standard: 19 armor points x 1 19.000 = 19.000
Armor Factor Conversion (/) 30 = 0.633
-----------------------------------------------------------------------------------------------------------------
Final Armor Value: 1
=================================================================================================================
Convert Structure
-----------------------------------------------------------------------------------------------------------------
Standard: 10 structure points 10.000 = 10.000
Structure Conversion (/) 10 = 1.000
-----------------------------------------------------------------------------------------------------------------
Final Structure Value: 1
=================================================================================================================
Determine Special Abilities
-----------------------------------------------------------------------------------------------------------------
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
=================================================================================================================
Determine Point Value
-----------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.8 (Tracked) = 1.800
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.800
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 3.360
Final DIR Round to nearest half point = 3.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 3.500 = 4.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 4.750 = 5.250
Brawler 5.25 (Subtotal) * 0.25 (6 to 10" Move; Short-only) (-) 1.500 = 3.750
-----------------------------------------------------------------------------------------------------------------
Final Point Value: 4