Alpha Strike Conversion
Name/Model: Protomech 15, ER PPC Holder, Urban Comparison
Technology: Clan
Tonnage: 15
Configuration: Ultraheavy Biped ProtoMech
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Determine Unit Type
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Ground Units: ProtoMech = PM
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Final Unit Type: PM
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Determine Weight/Size Class
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Tonnage: 15 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 2 (Walk) = 4"
Ground Target Movement Modifier at 4" is 0
Jumping Movement: 2 (Jump) = 4"j
Jumping Target Movement Modifier at 4" is 0
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Final Movement and Movement Modes: 4"j
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.0
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.0
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Modified damage value:
Rounded up to the nearest tenth = 0.0
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Final Long Range Damage Value: 0
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Convert Armor
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ProtoMech: 34 armor points x 1 34.000 = 34.000
Armor Factor Conversion (/) 30 = 1.133
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Final Armor Value: 1
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Convert Structure
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Structure: ProtoMech on a 15 ton ProtoMech = 1.0
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 0.500
Overheat Factor 0 (No OV) (+) 0.000 = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 2.0 (Non-Vehicle Unit) = 2.000
Structure Factor 1 (Structure) (+) 1.000 = 3.000
Defense Factor 1 + {[0 (4" Move) + 1 (Jump) + 1 (ProtoMech)] x 0.1} (*) 1.200 = 3.600
Final DIR Round to nearest half point = 3.500
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") + 0.5 (Jump-capable) = 1.000
Final DIR Defensive Interaction Rating (+) 3.500 = 4.500
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 4.500 = 5.000
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Final Point Value: 5
Cost Breakdown
Name/Model: Protomech 15, ER PPC Holder, Urban Comparison
Technology: Clan
Tonnage: 15
Configuration: Ultraheavy Biped ProtoMech
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Structural Cost
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Cockpit (ProtoMech): 800,000 800,000.00
Life Support: 75,000 (+) 75,000.00 = 875,000.00
Sensors: 15 x 2,000 (+) 30,000.00 = 905,000.00
Musculature: 15 x 2,000 (+) 30,000.00 = 935,000.00
Internal Structure (ProtoMech): 15 x 400 (+) 6,000.00 = 941,000.00
Arm Actuators: 2 x 15 x 180 (+) 5,400.00 = 946,400.00
Leg Actuators: 15 x 540 (+) 8,100.00 = 954,500.00
Engine (ProtoMech Fusion): (5,000 x 45 x 15) / 75 (+) 45,000.00 = 999,500.00
Jump Jets (ProtoMech): 15 x (2 x 2) x 200 (+) 12,000.00 = 1,011,500.00
Heat Sinks (ProtoMech): 15 x 2,000 (+) 30,000.00 = 1,041,500.00
Armor (ProtoMech): 34 x 625 (+) 21,250.00 = 1,062,750.00
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Total Structural Cost: 1,062,750.00
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Weapons and Equipment Cost
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ER PPC 300,000 300,000.00
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Total Weapons and Equipment Cost 300,000.00
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ProtoMech Cost
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Structural Cost: 1,062,750.00
Weapons and Equipment Cost: (+) 300,000.00 = 1,362,750.00
ProtoMech Cost Multiplier: 1 + (15 / 100) (*) 1.15 = 1,567,162.50
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Final ProtoMech Cost 1,567,163.00