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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Toyota Land Cruiser
Designer: Krulla_Chief
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 5
Role: Striker
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2805
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 26,906 C-Bills
Battle Value: 57
Movement Type: Wheeled
Power Plant: 45 Internal Combustion
Cruising Speed: 140.4 kph
Maximum Speed: 216 kph
Armor: Standard
Armament:
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Toyota Wars have come again, in the far off future.
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Equipment Mass
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Internal Structure: Standard 0.50
Engine: 45 Internal Combustion 2.00
Cruising MP: 13
Flanking MP: 20
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 8 0.50
Type: Standard
Armor
Value
Front: 2
R/L Side: 2
Rear: 1
Turret: 1
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Weapons and Ammo Location Tonnage
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Machine Gun Turret 0.50
Machine Gun (Ammo 100) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 7
TP: CV, SZ: 1, TMM: 4, MV: 26"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 0, Structure (S): 1
Specials: EE, SRCH, TUR(0*/-/-)
Distribution
Name/Model: Toyota Land Cruiser
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Machine Gun (Ammo 100) 1. Empty 1. Machine Gun
2. Empty 2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Toyota Land Cruiser
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 8 x 2.5 x 1 20.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 27.500
Unit Type Modifier: Wheeled (*) 0.80 = 22.000
Defensive Movement Factor: +5 (*) 1.50 = 33.000
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Final Defensive Battle Rating: 33.000
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Offensive Battle Rating
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Offensive Equipment:
Machine Gun 5.000
Machine Gun (Ammo 100) (+) 0.500 = 5.500
Total Vehicle Tonnage: 5 / 2 (+) 2.500 = 8.000
Speed Factor: 20 (Flank) (*) 3.000 = 24.000
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Final Offensive Battle Rating: 24.000
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Combat Vehicle Battle Value
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Defensive Battle Rating: 33.000
Offensive Battle Rating: (+) 24.000 = 57.000
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Final BattleMech Battle Value: 57
Alpha Strike Conversion
Name/Model: Toyota Land Cruiser
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 5 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 13 (Cruise) = 26"
Wheeled Motive Type = 26"w
Ground Target Movement Modifier at 26" is 4
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Final Movement and Movement Modes: 26"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Machine Gun (TU) (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 8 armor points x 1 8.000 = 8.000
Armor Factor Conversion (/) 30 = 0.267
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Final Armor Value: 0
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 0 (Armor) x 1.7 (Wheeled) = 0.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 1.000
Defense Factor 1 + {[4 (26" Move)] x 0.25} (*) 2.000 = 2.000
Final DIR Round to nearest half point = 2.000
Unit's Defensive Value:
Movement Factor 3.25 (0.25 per 2") = 3.250
Final DIR Defensive Interaction Rating (+) 2.000 = 5.250
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 5.250 = 5.750
Agile [4 (TMM) - 2] x 0.5 (Short) (+) 1.000 = 6.750
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Final Point Value: 7
Cost Breakdown
Name/Model: Toyota Land Cruiser
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (8 pts) 0.5 x 10,000 5,000.00
Internal Structure (Standard) 0.5 x 10,000 (+) 5,000.00 = 10,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 15,000.00
Engine (Internal Combustion) (1,250 x 45 x 5) / 75 (+) 3,750.00 = 18,750.00
Turret 0.5 x 5,000 (+) 2,500.00 = 21,250.00
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Total Structural Cost 21,250.00
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Weapons and Equipment Cost
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Machine Gun 5,000 5,000.00
Machine Gun (Ammo 100) [Empty Bin] 0 (+) 0.00 = 5,000.00
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Total Weapons and Equipment Cost 5,000.00
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Combat Vehicle Cost
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Structural Cost 21,250.00
Weapons and Equipment Cost (+) 5,000.00 = 26,250.00
Combat Vehicle Cost Multiplier 1 + (5 / 200) (*) 1.025 = 26,906.25
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Final Combat Vehicle Cost 26,906.00