IndustrialMech Technical Readout
Name/Model: Dump Mech DPM-001
Designer: Dr. B, Banzai
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 80
Configuration: Quad IndustrialMech
Era/Year: Star League / 2648
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,964,000 C-Bills
Battle Value: 746
Chassis: Industrial
Power Plant: 160 Internal Combustion
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Heavy Industrial
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Industrial 16.00
Engine: 160 Internal Combustion 12.00
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks (Single): 0 0.00
Gyro: Standard 2.00
Cockpit: Industrial 3.00
Armor Factor: 208 13.00
Type: Heavy Industrial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 27
Center Torso (rear): 6
R/L Torso: 17 26
R/L Torso (rear): 6
R/L Front Leg: 17 25
R/L Rear Leg: 17 26
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Weapons and Ammo Location Critical Tonnage
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Searchlight, Mounted H 1 0.50
Extended Fuel Tank CT 2 1.50
Cargo, Standard (12 tons) RT 12 12.00
Cargo, Standard (12 tons) LT 12 12.00
Tracks * 4 8.00
* Tracks occupy 1 critical slot in each leg
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Alpha Strike Statistics
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Point Value (PV): 19
TP: IM, SZ: 4, TMM: 0, MV: 4"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: BFC, CT24, EE, SRCH
Distribution
Name/Model: Dump Mech DPM-001
Technology: Inner Sphere
Tonnage: 80
Configuration: Quad IndustrialMech
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Left Front LegHeadRight Front Leg
1. Hip 1. Life Support 1. Hip
2. Upper Leg Actuator 2. Sensors 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Industrial Cockpit 3. Lower Leg Actuator
4. Foot Actuator 4. Searchlight, Mounted 4. Foot Actuator
5. Tracks 5. Sensors 5. Tracks
6. Roll Again 6. Life Support 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (12 ton) 1. Internal Combustion Engine 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Internal Combustion Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Internal Combustion Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Gyro 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5. Gyro 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6. Gyro 6.Cargo, Standard (12 ton)
1.Cargo, Standard (12 ton) 1. Gyro 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Internal Combustion Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Internal Combustion Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Internal Combustion Engine 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5. Extended Fuel Tank 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6. Extended Fuel Tank 6.Cargo, Standard (12 ton)
Left Rear LegRight Rear Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Tracks 5. Tracks
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Dump Mech DPM-001
Technology: Inner Sphere
Tonnage: 80
Configuration: Quad IndustrialMech
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Defensive Battle Rating
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Armor (Heavy Industrial): 208 x 2.5 x 1 520.000
Internal Structure (Industrial w/ Internal Combustion Engine): 130 x 1.5 x 0.5 x 1 (+) 97.500 = 617.500
Gyro (Standard): 80 x 0.5 (+) 40.000 = 657.500
Explosive Ammunition: 2 Critical Spaces (-) 30.000 = 627.500
Defensive Movement Factor: +1 (*) 1.10 = 690.250
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Final Defensive Battle Rating: 690.250
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) = 6
Total 'Mech Tonnage: (+) 80.000 = 80.000
Speed Factor: 3 (Run) + 0 (Jump) (*) 0.770 = 61.600
Basic Fire Control System: (*) 0.900 = 55.440
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Final Offensive Battle Rating: 55.440
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IndustrialMech Battle Value
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Defensive Battle Rating: 690.250
Offensive Battle Rating: (+) 55.440 = 745.690
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Final IndustrialMech Battle Value: 746
Alpha Strike Conversion
Name/Model: Dump Mech DPM-001
Technology: Inner Sphere
Tonnage: 80
Configuration: Quad IndustrialMech
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Determine Unit Type
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Ground Units: IndustrialMech = IM
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Final Unit Type: IM
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Determine Weight/Size Class
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Tonnage: 80 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 2 (Walk) = 4"
Ground Target Movement Modifier at 4" is 0
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Final Movement and Movement Modes: 4"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Heavy Industrial: 208 armor points x 1 208.000 = 208.000
Armor Factor Conversion (/) 30 = 6.933
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Final Armor Value: 7
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Convert Structure
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Engine: Inner Sphere Internal Combustion on a 80 ton IndustrialMech = 6.0
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Final Structure Value: 6
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Determine Special Abilities
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Unit is equipped with a basic fire control system = BFC
Unit is equipped with 24 tons of Cargo = CT24
Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with Searchlight, Mounted = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 2.000
Overheat Factor 0 (Overheat) (+) 0.000 = 2.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 1.800
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 2.0 (Non-Vehicle Unit) = 14.000
Structure Factor 6 (Structure) x 0.5 (IndustrialMech) (+) 3.000 = 17.000
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 17.000
Final DIR Round to nearest half point = 17.000
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 17.000 = 17.500
Unit's Final Point Value:
Offensive Value = 1.800
Defensive Value (+) 17.500 = 19.300
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Final Point Value: 19
Cost Breakdown
Name/Model: Dump Mech DPM-001
Technology: Inner Sphere
Tonnage: 80
Configuration: Quad IndustrialMech
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Structural Cost
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Armor (Heavy Industrial): (208 pts) 13.0 x 10,000 130,000.00
Internal Structure (Industrial): 80 x 300 x 1 (+) 24,000.00 = 154,000.00
Myomer (Standard): 80 x 2,000 (+) 160,000.00 = 314,000.00
Engine (Internal Combustion): (1,250 x 160 x 80) / 75 (+) 213,333.33 = 527,333.33
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 1,127,333.33
Cockpit (Industrial): 100,000 (+) 100,000.00 = 1,227,333.33
Life Support: 50,000 (+) 50,000.00 = 1,277,333.33
Sensors: 80 x 2,000 (+) 160,000.00 = 1,437,333.33
Leg Actuators: 80 x ((150 x 4) + (80 x 4) + (120 x 4)) (+) 112,000.00 = 1,549,333.33
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Total Structural Cost: 1,549,333.33
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Weapons and Equipment Cost
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Cargo, Standard (12 ton) 0 x 24 0.00
Cargo, Standard (12 ton) 0 x 24 (+) 0.00 = 0.00
Extended Fuel Tank [Empty Tank] 0 (+) 0.00 = 0.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 2,000.00
Tracks (500 x 160 x 80) / 75 (+) 85,333.33 = 87,333.33
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Total Weapons and Equipment Cost 87,333.33
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IndustrialMech Cost
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Structural Cost: 1,549,333.33
Weapons and Equipment Cost: (+) 87,333.33 = 1,636,666.67
IndustrialMech Cost Multiplier: 1 + (80 / 400) (*) 1.20 = 1,964,000.00
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Final IndustrialMech Cost 1,964,000.00