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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Weapons Log 4 Ballistic Weapons [BASE]
Designer:           Marksman
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            100
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         10,437,292 C-Bills
Battle Value:       1,299

Chassis:              Standard
Power Plant:          100 Fusion
Walking Speed:        10.8 kph  
Maximum Speed:        21.6 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Hyper-Assault Gauss 40
    1 Hyper-Assault Gauss 30
    1 Heavy Gauss Rifle (IS)
    1 Hyper-Assault Gauss 20
    1 Heavy Rifle (IS)
    1 Medium Rifle (IS)
    1 Light Rifle (IS)
    7.5 tons of pod space available
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 1                                               
    Running MP:                                 2                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   38                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      31              5       
    Center Torso (rear):                               1       
    R/L Torso:                         21              4       
    R/L Torso (rear):                                  1       
    R/L Arm:                           17              4       
    R/L Leg:                           21              4       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                   1 Light Rifle (IS)                            0          
Center Torso                          2 Medium Rifle (IS)                            0          
Right Torso                         8 Hyper-Assault Gauss 30                         0          
                                          4 Heat Sink                                           
Left Torso                         11 Heavy Gauss Rifle (IS)                         0          
                                          1 Heat Sink                                           
Right Arm                           6 Hyper-Assault Gauss 20                         0          
                                       3 Heavy Rifle (IS)                                       
                                          1 Heat Sink                                           
Left Arm                           10 Hyper-Assault Gauss 40                         0          
Right Leg                                     None                                   2          
Left Leg                                      None                                   2          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Rifle (IS)                                          H                 1          3.00             
Medium Rifle (IS)                                         CT                2          5.00             
Hyper-Assault Gauss 30                                    RT                8         13.00             
Heavy Gauss Rifle (IS)                                    LT                11        18.00             
Heavy Rifle (IS)                                          RA                3          8.00             
Hyper-Assault Gauss 20                                    RA                6         10.00             
Hyper-Assault Gauss 40                                    LA                10        16.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: BM,  SZ: 4,  TMM: 0,  MV: 2"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 8
Specials: CASE, OMNI