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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Highwayman ("Project Tunic") B
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         12,329,817 C-Bills
Battle Value:       2,054

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters [150 meters]
Armor:                Stealth
Armament:             
    2 ER Large Lasers (C)
    2 Small X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Thanks to a deal with the Raven Alliance, D&K Creation Studios was feeling absolutely
    inspired in making this 'mech. Weighing at 70 tons standard and with a mixed tech approached
    between Inner Sphere and Clan technology, the Highwayman is mostly a new attempt at an
    omnichassis from a company that until recently was lacking in the creative juices to really
    create more than just refits of classic 'mechs used across the inhabited galaxy. With a
    running speed of 64 kph on a 280 rated standard engine, 11 engine mounted clan spec heat
    sinks, and twelve and a half tons of stealth armor on a clan spec endo-steel chassis, it
    should be noted that the chassis originally came to be thanks to tales of four notable
    mercenary companies and their storied histories. That is what leads to its armored cockpit,
    its compact gyroscope, its partial wings, and its stealth armor with head mounted ecm suite.
    The Highwayman is meant to be a successful omnichassis, yes, but it's also meant to be part
    of the living history of the Deadfire Tyrants, the Strange Bedfellows, the Borrowed Wings,
    and the Sly Headsmen.

Capabilities:
    Created to be a command unit variant of the Highwayman, the B variant is created around its
    four tons of communications equipment, meant to allow the machine to use its stealth
    capabilities and high mobiility to stay safe. To help the 'mech poke holes and eliminate the
    enemy, the 'mech mounts two clan spec ER Large Lasers, one in the right arm and one in the
    center torso. To help deter infintry, two Small Xpulse Lasers are mounted in the left arm.
    Finally, to help keep cooling to a reasonable level, six more double heat sinks were mounted
    to the chassis.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                               4 [5]                                             
Heat Sinks (Double):                       17 [37] (C)                 7.00                     
Gyro:                                        Compact                   4.50                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite (C)                                             H                 1          1.00             
ER Large Laser (C)                                        CT                1          4.00             
2 Jump Jets                                               CT                2          2.00             
Communications Equipment (4 tons)                         RT                4          4.00             
Jump Jet                                                  RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Partial Wing (C)                                        LT/RT               6          3.50             
ER Large Laser (C)                                        RA                1          4.00             
2 Small X-Pulse Lasers                                    LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 57
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARM, ECM, ENE, JMPS1, MHQ4, OMNI, RCN, STL