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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Highwayman ("Project Tunic") A
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         12,262,879 C-Bills
Battle Value:       1,862

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters [150 meters]
Armor:                Stealth
Armament:             
    1 Light Gauss Rifle
    1 LRM 10 (C)
    2 ER Small Lasers (C)
    1 Micro Pulse Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Thanks to a deal with the Raven Alliance, D&K Creation Studios was feeling absolutely
    inspired in making this 'mech. Weighing at 70 tons standard and with a mixed tech approached
    between Inner Sphere and Clan technology, the Highwayman is mostly a new attempt at an
    omnichassis from a company that until recently was lacking in the creative juices to really
    create more than just refits of classic 'mechs used across the inhabited galaxy. With a
    running speed of 64 kph on a 280 rated standard engine, 11 engine mounted clan spec heat
    sinks, and twelve and a half tons of stealth armor on a clan spec endo-steel chassis, it
    should be noted that the chassis originally came to be thanks to tales of four notable
    mercenary companies and their storied histories. That is what leads to its armored cockpit,
    its compact gyroscope, its partial wings, and its stealth armor with head mounted ecm suite.
    The Highwayman is meant to be a successful omnichassis, yes, but it's also meant to be part
    of the living history of the Deadfire Tyrants, the Strange Bedfellows, the Borrowed Wings,
    and the Sly Headsmen.

Capabilities:
    Created to be a highly mobile sniper 'mech, the Highwayman A is intended to reach out of the
    way locales and sit there, firing its Light Gauss Rifle as much as it is able to with its
    two tons of ammunition, fed from the same limb. All the while occaisionally chipping in with
    added clan spec LRM 10 fire from its left arm, of which is also fed with two tons of
    ammunition in the same limb.
    
    This particular variation unfortunately has very little in the way of ammunition independant
    weaponry. Should its ample ammunition bins run dry, it will have to rely on its three center
    torso mounted weapons, a singular Micro Pulse Laser to deter infantry, and two clan spec ER
    Small Lasers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                               4 [5]                                             
Heat Sinks (Double):                       11 [25] (C)                 1.00                     
Gyro:                                        Compact                   4.50                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite (C)                                             H                 1          1.00             
2 ER Small Lasers (C)                                     CT                2          1.00             
Micro Pulse Laser (C)                                     CT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
2 Jump Jets                                               LT                2          2.00             
Partial Wing (C)                                        LT/RT               6          3.50             
Light Gauss Rifle                                         RA                5         12.00             
Light Gauss Rifle (Ammo 32)                               RA                2          2.00             
LRM 10 (C)                                                LA                1          2.50             
LRM 10 (Ammo 24) (C)                                      LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 52
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARM, CASE, ECM, IF1, JMPS1, OMNI, STL