Units »Search» BattleMechs »Highwayman ("Project Tunic") [BASE]
Design Overview
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BattleMech Technical Readout
Name/Model: Highwayman ("Project Tunic") [BASE]
Designer: Krulla_Chief
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 70
Configuration: Biped OmniMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 10,683,792 C-Bills
Battle Value: 1,145
Chassis: Endo Steel
Power Plant: 280 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Stealth
Armament:
24 tons of pod space available
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with ECM Suite
Targeting & Tracking: Unknown
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Overview:
Thanks to a deal with the Raven Alliance, D&K Creation Studios was feeling absolutely
inspired in making this 'mech. Weighing at 70 tons standard and with a mixed tech approached
between Inner Sphere and Clan technology, the Highwayman is mostly a new attempt at an
omnichassis from a company that until recently was lacking in the creative juices to really
create more than just refits of classic 'mechs used across the inhabited galaxy. With a
running speed of 64 kph on a 280 rated standard engine, 11 engine mounted clan spec heat
sinks, and twelve and a half tons of stealth armor on a clan spec endo-steel chassis, it
should be noted that the chassis originally came to be thanks to tales of four notable
mercenary companies and their storied histories. That is what leads to its armored cockpit,
its compact gyroscope, its partial wings, and its stealth armor with head mounted ecm suite.
The Highwayman is meant to be a successful omnichassis, yes, but it's also meant to be part
of the living history of the Deadfire Tyrants, the Strange Bedfellows, the Borrowed Wings,
and the Sly Headsmen.
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Equipment Mass
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Internal Structure: Endo Steel (C) 3.50
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 11 [25] (C) 1.00
Gyro: Compact 4.50
Cockpit (Armored): Standard 3.00
Armor Factor: 200 12.50
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 27
Center Torso (rear): 6
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 11 22
R/L Leg: 15 27
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Location Fixed Spaces Remaining
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Head 1 ECM Suite (C) 0
Center Torso 1 Endo Steel (C) 3
Right Torso 2 Stealth 5
3 Partial Wing (C)
2 Endo Steel (C)
Left Torso 2 Stealth 5
3 Partial Wing (C)
2 Endo Steel (C)
Right Arm 1 Endo Steel (C) 7
2 Stealth
Left Arm 1 Endo Steel (C) 7
2 Stealth
Right Leg 2 Stealth 0
Left Leg 2 Stealth 0
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Fixed Equipment Location Critical Tonnage
------------------------------------------------------------------------------------------------
ECM Suite (C) H 1 1.00
Partial Wing (C) LT/RT 6 3.50
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Alpha Strike Statistics
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Point Value (PV): 29
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ARM, ECM, ENE, OMNI, STL
Distribution
Name/Model: Highwayman ("Project Tunic") [BASE]
Technology: Inner Sphere (Mixed)
Tonnage: 70
Configuration: Biped OmniMech
===================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Roll Again 3. Cockpit 3. Roll Again
4. Roll Again 4. ECM Suite (C) 4. Roll Again
5. Roll Again 5. Sensors 5. Roll Again
6. Roll Again 6. Life Support 6. Roll Again
1. Roll Again 1. Roll Again
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Endo Steel (C) 4. Endo Steel (C)
5. Stealth 5. Stealth
6. Stealth 6. Stealth
Left TorsoCenter TorsoRight Torso
1. Stealth 1. Fusion Engine 1. Stealth
2. Stealth 2. Fusion Engine 2. Stealth
3.Partial Wing (C) 3. Fusion Engine 3.Partial Wing (C)
4.Partial Wing (C) 4. Compact Gyro 4.Partial Wing (C)
5.Partial Wing (C) 5. Compact Gyro 5.Partial Wing (C)
6. Endo Steel (C) 6. Fusion Engine 6. Endo Steel (C)
1. Endo Steel (C) 1. Fusion Engine 1. Endo Steel (C)
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Endo Steel (C) 3. Roll Again
4. Roll Again 4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Stealth 5. Stealth
6. Stealth 6. Stealth
Alpha Strike Conversion
Name/Model: Highwayman ("Project Tunic") [BASE]
Technology: Inner Sphere (Mixed)
Tonnage: 70
Configuration: Biped OmniMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 70 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 4 (Walk) = 8"
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"
============================================================================================================
Determine Short/Medium Range Heat Efficiency
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Heat Dissipation Rate:
Heat Sinks (Double) 11 x 2 = 22
Partial Wing (+) 3 = 25
Total Heat Output:
Movement = 2
Armor (Stealth) (+) 10 = 12
Heat Efficiency:
Heat Dissipation Rate = 25
Total Heat Output - 4 (-) 8 = 17
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Unit is Efficient: 17
============================================================================================================
Determine Short Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
============================================================================================================
Determine Long Range Heat Efficiency
------------------------------------------------------------------------------------------------------------
Heat Dissipation Rate:
Heat Sinks (Double) 11 x 2 = 22
Partial Wing (+) 3 = 25
Total Heat Output:
Movement = 2
Armor (Stealth) (+) 10 = 12
Heat Efficiency:
Heat Dissipation Rate = 25
Total Heat Output - 4 (-) 8 = 17
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Unit is Efficient: 17
============================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
============================================================================================================
Convert Armor
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Stealth: 200 armor points x 1 200.000 = 200.000
Armor Factor Conversion (/) 30 = 6.667
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Final Armor Value: 7
============================================================================================================
Convert Structure
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Engine: Inner Sphere Fusion on a 70 ton BattleMech = 6.0
------------------------------------------------------------------------------------------------------------
Final Structure Value: 6
============================================================================================================
Determine Special Abilities
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Unit is equipped with armored components = ARM
Unit is equipped with ECM Suite = ECM
Unit contains no explosive components = ENE
Unit utilizes modular (Omni) technology = OMNI
Unit is equipped with Stealth = STL
============================================================================================================
Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 3 (Weight/Size Class) / 2 (+) 1.500 = 1.500
Overheat Factor 0 (Overheat) (+) 0.000 = 1.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 1.500
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 2.0 (Non-Vehicle Unit) = 14.000
Structure Factor 6 (Structure) x 1.0 (Other Unit) (+) 6.000 = 20.000
Defense Factor 1 + {[1 (8" Move) + 1 (Stealth)] x 0.1} (*) 1.200 = 24.000
Final DIR Round to nearest half point = 24.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Special Ability Factor [ARM] Armored Component (+) 0.500 = 1.500
Final DIR Defensive Interaction Rating (+) 24.000 = 25.500
Unit's Final Point Value:
Offensive Value = 1.500
Defensive Value (+) 25.500 = 27.000
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 29.000
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Final Point Value: 29
Cost Breakdown
Name/Model: Highwayman ("Project Tunic") [BASE]
Technology: Inner Sphere (Mixed)
Tonnage: 70
Configuration: Biped OmniMech
=====================================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------------------
Armor (Stealth): (200 pts) 12.5 x 50,000 625,000.00
Internal Structure (Endo Steel): 70 x 1,600 x 1 (+) 112,000.00 = 737,000.00
Myomer (Standard): 70 x 2,000 (+) 140,000.00 = 877,000.00
Engine (Fusion): (5,000 x 280 x 70) / 75 (+) 1,306,666.67 = 2,183,666.67
Gyro (Compact): 4.5 x 400,000 (+) 1,800,000.00 = 3,983,666.67
Cockpit (Standard): (Armored) 200,000 + (1 x 150,000) (+) 350,000.00 = 4,333,666.67
Life Support: 50,000 (+) 50,000.00 = 4,383,666.67
Sensors: 70 x 2,000 (+) 140,000.00 = 4,523,666.67
Heat Sinks (Double): 11 x 6,000 (+) 66,000.00 = 4,589,666.67
Arm Actuators: 70 x ((100 x 2) + (50 x 0) + (80 x 0)) (+) 14,000.00 = 4,603,666.67
Leg Actuators: 70 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 49,000.00 = 4,652,666.67
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Total Structural Cost: 4,652,666.67
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Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------------------
ECM Suite (C) 200,000 200,000.00
Partial Wing (C) 3.5 x 50,000 (+) 175,000.00 = 375,000.00
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Total Weapons and Equipment Cost 375,000.00
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BattleMech Cost
---------------------------------------------------------------------------------------------------------------------
Structural Cost: 4,652,666.67
Weapons and Equipment Cost: (+) 375,000.00 = 5,027,666.67
OmniMech Conversion Cost: (4,652,666.67 + 375,000.00) x 0.25 (+) 1,256,916.67 = 6,284,583.33
BattleMech Cost Multiplier: 1 + (70 / 100) (*) 1.70 = 10,683,791.67
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Final BattleMech Cost 10,683,792.00