Battle Value Breakdown
Name/Model: Babylon Supertank BLN-O [BASE]
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked OmniVehicle
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Defensive Battle Rating
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Armor (Light Ferro-Fibrous): 390 x 2.5 x 1 975.000
Internal Structure (Standard): 50 x 1.5 x 1 (+) 75.000 = 1,050.000
Unit Type Modifier: Tracked (*) 0.90 = 945.000
Defensive Movement Factor: +1 (*) 1.10 = 1,039.500
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Final Defensive Battle Rating: 1,039.500
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Offensive Battle Rating
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Total Vehicle Tonnage: 100 / 2 (+) 50.000 = 50.000
Speed Factor: 3 (Flank) (*) 0.770 = 38.500
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Final Offensive Battle Rating: 38.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 1,039.500
Offensive Battle Rating: (+) 38.500 = 1,078.000
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Final BattleMech Battle Value: 1,078
Alpha Strike Conversion
Name/Model: Babylon Supertank BLN-O [BASE]
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked OmniVehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 2 (Cruise) = 4"
Tracked Motive Type = 4"t
Ground Target Movement Modifier at 4" is 0
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Final Movement and Movement Modes: 4"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Light Ferro-Fibrous: 390 armor points x 1 390.000 = 390.000
Armor Factor Conversion (/) 30 = 13.000
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Final Armor Value: 13
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Convert Structure
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Standard: 50 structure points 50.000 = 50.000
Structure Conversion (/) 10 = 5.000
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Final Structure Value: 5
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 13 (Armor) x 1.8 (Tracked) = 23.400
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 28.400
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 28.400
Final DIR Round to nearest half point = 28.500
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 28.500 = 29.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 29.000 = 29.000
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Final Point Value: 29
Cost Breakdown
Name/Model: Babylon Supertank BLN-O [BASE]
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked OmniVehicle
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Structural Cost
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Armor (Light Ferro-Fibrous) (390 pts) 23.0 x 15,000 345,000.00
Internal Structure (Standard) 10.0 x 10,000 (+) 100,000.00 = 445,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 495,000.00
Engine (XL) (20,000 x 200 x 100) / 75 (+) 5,333,333.33 = 5,828,333.33
Turret 3.5 x 5,000 (+) 17,500.00 = 5,845,833.33
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Total Structural Cost 5,845,833.33
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Weapons and Equipment Cost
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 5,845,833.33
Weapons and Equipment Cost (+) 0.00 = 5,845,833.33
Omni Conversion Cost 5,845,833.33 x 0.25 (+) 1,461,458.33 = 7,307,291.67
Combat Vehicle Cost Multiplier 1 + (100 / 100) (*) 2 = 14,614,583.33
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Final Combat Vehicle Cost 14,614,583.00