Units »Search» Combat Vehicles »Command Plane II CPMLN
Design Overview
Generate in
format
Combat Vehicle Technical Readout
Name/Model: Command Plane II CPMLN
Designer: Beaubot
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 840,000 C-Bills
Battle Value: 88
Movement Type: WiGE
Power Plant: 75 Fusion
Cruising Speed: 129.6 kph
Maximum Speed: 194.4 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 1.00
Engine: 75 Fusion 3.00
Cruising MP: 12
Flanking MP: 18
Heat Sinks (Single): 10 0.00
Control Equipment: 0.50
Lift Equipment: 1.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 24 1.50
Type: Standard
Armor
Value
Front: 7
R/L Side: 6
Rear: 5
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Command Console Body 3.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: CV, SZ: 1, TMM: 4, MV: 24"g
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: ENE, MHQ1, SRCH
Distribution
Name/Model: Command Plane II CPMLN
Technology: Inner Sphere
Tonnage: 10
Configuration: WiGE Combat Vehicle
=========================================================================
Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Command Console 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Command Plane II CPMLN
Technology: Inner Sphere
Tonnage: 10
Configuration: WiGE Combat Vehicle
==========================================================================
Defensive Battle Rating
--------------------------------------------------------------------------
Armor (Standard): 24 x 2.5 x 1 60.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 66.000
Unit Type Modifier: WiGE (*) 0.70 = 46.200
Defensive Movement Factor: +5 (WiGE ) (*) 1.60 = 73.920
--------------------------------------------------------------------------
Final Defensive Battle Rating: 73.920
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 5.000
Speed Factor: 18 (Flank) (*) 2.720 = 13.600
--------------------------------------------------------------------------
Final Offensive Battle Rating: 13.600
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 73.920
Offensive Battle Rating: (+) 13.600 = 87.520
--------------------------------------------------------------------------
Final BattleMech Battle Value: 88
Alpha Strike Conversion
Name/Model: Command Plane II CPMLN
Technology: Inner Sphere
Tonnage: 10
Configuration: WiGE Combat Vehicle
=======================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=======================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------
Tonnage: 10 (less than 40) = 1
-------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
=======================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------
Ground Movement: 12 (Cruise) = 24"
Wing-in-Ground Effect Motive Type = 24"g
Ground Target Movement Modifier at 24" is 4
-------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 24"g
=======================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0
=======================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
=======================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
=======================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------
Standard: 24 armor points x 1 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
-------------------------------------------------------------------------------------------------------
Final Armor Value: 1
=======================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------
Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
-------------------------------------------------------------------------------------------------------
Final Structure Value: 1
=======================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------
Unit contains no explosive components = ENE
Unit is equipped as a mobile headquarters = MHQ1
Unit is a Combat Vehicle = SRCH
=======================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.5 (WiGE) = 1.500
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.500
Defense Factor 1 + {[4 (24" Move) + 1 (WiGE)] x 0.25} (*) 2.250 = 5.625
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 3 (0.25 per 2") = 3.000
Final DIR Defensive Interaction Rating (+) 5.500 = 8.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 8.500 = 8.500
Force Bonus [MHQ1] Mobile Headquarters (+) 1.000 = 9.500
-------------------------------------------------------------------------------------------------------
Final Point Value: 10
Cost Breakdown
Name/Model: Command Plane II CPMLN
Technology: Inner Sphere
Tonnage: 10
Configuration: WiGE Combat Vehicle
======================================================================================================
Structural Cost
------------------------------------------------------------------------------------------------------
Armor (Standard) (24 pts) 1.5 x 10,000 15,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 25,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 30,000.00
Lift/Dive Equipment 1 x 20,000 (+) 20,000.00 = 50,000.00
Engine (Fusion) (5,000 x 75 x 10) / 75 (+) 50,000.00 = 100,000.00
------------------------------------------------------------------------------------------------------
Total Structural Cost 100,000.00
======================================================================================================
Weapons and Equipment Cost
------------------------------------------------------------------------------------------------------
Command Console 500,000 500,000.00
------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 500,000.00
======================================================================================================
Combat Vehicle Cost
------------------------------------------------------------------------------------------------------
Structural Cost 100,000.00
Weapons and Equipment Cost (+) 500,000.00 = 600,000.00
Combat Vehicle Cost Multiplier 1 + (10 / 25) (*) 1.4 = 840,000.00
------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 840,000.00