Units »Search» Combat Vehicles »Musashi Swat Mini-Tank [Heavy Machine Gun]
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Musashi Swat Mini-Tank [Heavy Machine Gun]
Designer: Blackstargate
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 8
Role: Scout
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 65,173 C-Bills
Battle Value: 168
Movement Type: Wheeled
Power Plant: 20 Internal Combustion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Mitsubishi Heavy Industries
Armament:
1 Heavy Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Channel 80 Short Wave
Targeting & Tracking: Dalban Urban
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Overview:
Developed by the Mitsubishi corporation at the dawn of the FedCom Civil War as a way for
various planet militias to have a cheap and effective vehicle to suppress civil unrest.
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 20 Internal Combustion 1.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 56 3.50
Type: Standard
Armor
Value
Front: 14
R/L Side: 11
Rear: 9
Turret: 11
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Weapons and Ammo Location Tonnage
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Heavy Machine Gun Turret 1.00
Heavy Machine Gun (Ammo 50) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 5
TP: CV, SZ: 1, TMM: 2, MV: 10"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 2, Structure (S): 1
Specials: EE, SRCH, TUR(0*/-/-)
Distribution
Name/Model: Musashi Swat Mini-Tank [Heavy Machine Gun]
Technology: Inner Sphere
Tonnage: 8
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Heavy Machine Gun (Ammo 50) 1. Empty 1. Heavy Machine Gun
2. Empty 2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Musashi Swat Mini-Tank [Heavy Machine Gun]
Technology: Inner Sphere
Tonnage: 8
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 56 x 2.5 x 1 140.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 147.500
Unit Type Modifier: Wheeled (*) 0.80 = 118.000
Defensive Movement Factor: +3 (*) 1.30 = 153.400
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Final Defensive Battle Rating: 153.400
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Offensive Battle Rating
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Offensive Equipment:
Heavy Machine Gun 6.000
Heavy Machine Gun (Ammo 50) (+) 0.500 = 6.500
Total Vehicle Tonnage: 8 / 2 (+) 4.000 = 10.500
Speed Factor: 8 (Flank) (*) 1.370 = 14.385
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Final Offensive Battle Rating: 14.385
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Combat Vehicle Battle Value
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Defensive Battle Rating: 153.400
Offensive Battle Rating: (+) 14.385 = 167.785
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Final BattleMech Battle Value: 168
Alpha Strike Conversion
Name/Model: Musashi Swat Mini-Tank [Heavy Machine Gun]
Technology: Inner Sphere
Tonnage: 8
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 8 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Wheeled Motive Type = 10"w
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Heavy Machine Gun (TU) (+) 0.300 = 0.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 56 armor points x 1 56.000 = 56.000
Armor Factor Conversion (/) 30 = 1.867
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Final Armor Value: 2
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.7 (Wheeled) = 3.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.400
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 5.280
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 5.500 = 6.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 6.750 = 7.250
Brawler 7.25 (Subtotal) * 0.25 (6 to 10" Move; Short-only) (-) 2.000 = 5.250
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Final Point Value: 5
Cost Breakdown
Name/Model: Musashi Swat Mini-Tank [Heavy Machine Gun]
Technology: Inner Sphere
Tonnage: 8
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (56 pts) 3.5 x 10,000 35,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 45,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 50,000.00
Engine (Internal Combustion) (1,250 x 20 x 8) / 75 (+) 2,666.67 = 52,666.67
Turret 0.5 x 5,000 (+) 2,500.00 = 55,166.67
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Total Structural Cost 55,166.67
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Weapons and Equipment Cost
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Heavy Machine Gun 7,500 7,500.00
Heavy Machine Gun (Ammo 50) [Empty Bin] 0 (+) 0.00 = 7,500.00
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Total Weapons and Equipment Cost 7,500.00
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Combat Vehicle Cost
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Structural Cost 55,166.67
Weapons and Equipment Cost (+) 7,500.00 = 62,666.67
Combat Vehicle Cost Multiplier 1 + (8 / 200) (*) 1.04 = 65,173.33
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Final Combat Vehicle Cost 65,173.00