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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder ("Prototype") MAD-0R
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2595
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         5,943,000 C-Bills
Battle Value:       1,241

Chassis:              Primitive
Power Plant:          270 Primitive Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Primitive
Armament:             
    2 Large Laser (Prototype)s
    1 Autocannon/10 (Prototype)
    2 Medium Laser (Prototype)s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  7.50                     
Engine:                                270 Primitive Fusion           14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                       Primitive                  3.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  171                    16.00                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             21       
    Center Torso (rear):                               5       
    R/L Torso:                         16             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                           12             21       
    R/L Leg:                           16             21       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/10 (Prototype)                                 RT                7         12.00             
Autocannon/10 (Prototype) (Ammo 16)                       RT                2          2.00             
Large Laser (Prototype)                                   RA                2          5.00             
Medium Laser (Prototype)                                  RA                1          1.00             
Large Laser (Prototype)                                   LA                2          5.00             
Medium Laser (Prototype)                                  LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 30
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 2
Armor (A): 6,  Structure (S): 6
Specials: