Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Knocker KNO-3R
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            35
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         22,796,010 C-Bills
Battle Value:       1,107

Chassis:              Endo-Composite
Power Plant:          245 XXL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph [151.2 kph]
Jump Jets:            Standard
    Jump Capacity:    210 meters [270 meters]
Armor:                Standard
Armament:             
    1 Light PPC
    1 ER Medium Laser
    2 Small X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Bloodhound Active Probe

================================================================================================
Overview:
    D&K Creation Studios had a problem. It wasn't some grand money problem, or an isue with a
    local garrison getting attacked. No, the problem was that they were gettin boring. They were
    getting complacent. They were, in a word, getting too conventional. So when these problems
    were revealed to them, the skunkwerks' collective braincell had a thought. A devious
    thought. One that came from possibly too much money being put into their research and
    development department. And that thought was what if they took their old Ladybird chassis,
    and built it a bigger sibling, one meant for urban warfare, for hunting infantry and other
    light assets while being able to skirmish with other 'mechs of the same tonnage.
    
    Spearheaded by the same designer behind their "The Dagda" omniassault line, the Knocker is
    the result of this frantic brainstorming.

Capabilities:
    Built on an endo-composite chassis and powered by a massive 245 rated XXL Engine, the KNO-3R
    can reach speeds of up to 117 KPH before the center torso mounted supercharger is put
    online. With seven standard jump jets, it can jump a massive 210 meters before taking into
    account its partial wing system. The main draw of the chassis beyond its maneuverability
    regardless of environment, however, is the Bloodhound Active Probe mounted in the left arm
    for pin point precision and excelling in its duties of hunting out various light assets in a
    city. To further help in its duties, it boasts target aquisition gear so it may spt for
    artillery. But while it can easily find its targets, hurting them is another matter. While
    competantly armed with a capacitor equipped Light PPC, an extended range medium laser, and
    two small x-pulse lasers, the design will struggle with most battlemechs greater than its
    tonnage should it come across them. That said, in the mission role of handling battle armor,
    infantry, tanks, and lighter battlemechs it will easily punch through them. To help protect
    it in battle, it mounts an acceptable though still low amount of armor in six and a half
    tons, and its ten double heat sinks struggle to keep up with the added heatload of an XXL
    engine.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                      245 XXL                   4.00                     
    Walking MP:                                 7                                               
    Running MP:                              11 [14]                                            
    Jumping MP:                               7 [9]                                             
Heat Sinks (Double):                         10 [23]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             14       
    Center Torso (rear):                               3       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Supercharger                                              CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Small X-Pulse Laser                                       RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Partial Wing                                            LT/RT               8          2.50             
Small X-Pulse Laser                                       LT                1          1.00             
Light PPC w/ Capacitor                                    RA                3          4.00             
Bloodhound Active Probe                                   LA                3          2.00             
ER Medium Laser                                           LA                1          1.00             
TAG                                                       LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: BH, ENE, RCN, TAG