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Design Overview
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                 BattleMech Technical Readout

Name/Model:         The Dagda G
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            85
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3100
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         33,989,626 C-Bills
Battle Value:       2,367

Chassis:              Standard
Power Plant:          340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 Gauss Rifle
    2 Medium X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Created by D&K Creation Studios after the success of their Zagreus omnichassis, The Dagda
    was created to be a assault chassis focusing more on a combination of pilot safety and
    flexibility at the cost of relative fragility and actual production and sell point cost.
    With the BASE platform coming fixed with 13 double heat sinks, 15 tons of armor, Angel ECM,
    a full head ejection system, and MASC for a final pod space of 32 tons with a floating 39
    critical slots left, it was deemed acceptable enough to begin development of the many
    configurations.

Capabilities:
    The Dagda G variant was created to almost completely contrast the C variant of the chassis.
    Where the C variant's main weaponry were two capacitated Heavy PPCs, the G has a Gauss Rifle
    that is protected with CASEII and fed with three tons of ammunition. Where as the C has
    weaponry that is meant only for if the enemy either blows off its arms or gets within the
    minimum range, the G has two medium X-pulse lasers meant to enhance its combat ability in th
    emedium to close ranges. Whereas the C variant is best kept still unless moving to a new
    sniper's nest, the G variant has a targeting computer linked to the Gauss Rifle and
    X-pulses, meaning that it can abuse its four jump jets to the fullest. And while the C
    variant struggles with its heat load even with the added double heat sinks, the G variant
    does not need any more added to deal with its heat load.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             33       
    Center Torso (rear):                               8       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             31       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 16)                                     CT                2          2.00             
MASC                                                      RT                4          4.00             
Targeting Computer                                        RT                5          5.00             
Angel ECM Suite                                           LT                2          2.00             
Gauss Rifle (Ammo 8)                                      LT                1          1.00             
2 Medium X-Pulse Lasers                                   RA                2          4.00             
CASE II                                                   LA                1          1.00             
Gauss Rifle                                               LA                7         15.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/8"j
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: AECM, CASEII, JMPW1, OMNI