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                 BattleMech Technical Readout

Name/Model:         Enforcer Ranger Variant
Designer:           trrebi981
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,273,500 C-Bills
Battle Value:       1,150

Chassis:              Standard
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 ER Large Laser
    1 ER Medium Laser
    1 LB 2-X AC
    4 Anti-Personnel Pods
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             22       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          1.00             
LB 2-X AC (Ammo 45) [Cluster]                             RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
LB 2-X AC                                                 RA                4          6.00             
ER Large Laser                                            LA                2          5.00             
2 Anti-Personnel Pods                                     RL                2          1.00             
2 Anti-Personnel Pods                                     LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: FLK0*/0*/0*, JMPW1