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BattleMech Technical Readout
Name/Model: Phoenix Hawk PXH-3K "Arashi"
Designer: Arashi
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 45
Role: Striker
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3054
Rules (Current): Standard
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 8,679,990 C-Bills
Battle Value: 2,035
Chassis: Alshain 56-60H
Power Plant: GM 270 XL 270 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Lexington Lifters
Jump Capacity: 180 meters
Armor: New Samarkand Royal Ferro-Fibrous
Armament:
1 Type DDS "Kingston" ER PPC (C)
2 General Systems ER Medium Lasers (C)
2 Magna 400P Medium Pulse Lasers
Manufacturer: Gorton, Kingsley, and Thorpe Enterpises
Primary Factory: Satalice
Communications: Neil 6000 with Guardian ECM Suite
Targeting & Tracking: Octagon Tartrac System C
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Overview:
The Phoenix Hawk, one of the most common designs in the Inner Sphere, was an early candidate
for recovered technology, with new models in full production at no less than five factories.
The Free Worlds League model, PXH-3M, produced by Earthwerks Incorporated at Keystone,
takes advantage of the lightweight XL engine and Endo Steel internal structure to upgrade
its weaponry. Two extended-range large lasers replace the single normal-range large laser,
the two medium lasers now incorporate pulse technology, and an anti-missile system replaces
one of the two machine guns. Furthermore, Cellular ammunition Storage Equipment protects
the ammunition from internal explosion.
The PXH-3D model, produced by Archenar BattleMechs on New Avalon, is similar to the FWL
'Mech. It lacks the CASE and the machine gun, replacing them with two heat sinks. It has
much better ability to dissipate heat because all its heat sinks are double-strength.
Coventry Metal Works produces the PXH-3S model, which has a single Thunderbolt-12 Large
Pulse Laser in the right arm instead of the extended-range laser in each arm. It also
sticks with the regular medium lasers. Lexington Ltd. High Grade Ferro-Fibrous Armor
improves its protection, mostly on the arms and legs. Its main distinction is its Myomer
Acceleration Signal Circuitry, allowing a burst of speed to surprise an enemy or helping the
'Mech escape when defeat seems imminent.
Finally, Alshain Weapons on Jarett and the Gorton, Kingsley, and Thorpe Enterprises
plant on Satalice are gearing up to produce the PXH-3K version for the Draconis Combine and
Free Rasalhague Republic. This version will employ New Samarkand Royal Ferro-Fibrous Armor,
but not Endo Steel construction. It will also have twelve double heat sinks. Eliminating
the anti-missile system and machine gun also precludes the need for CASE.
Variants:
The personal 'Mech of mercenary pilot Moira "Arashi" Kaldir, this customized PXH-3K replaces
the inefficient ER large lasers with salvaged Clan weaponry. The right arm mounts a deadly
Clan ER PPC, while the left arm is outfitted with a pair of Clan ER medium lasers,
effectively doubling the 'Mech's long-range firepower. The factory model's medium pulse
lasers are retained for accurate close-range support. The saved tonnage is used to mount a
Guardian ECM suite in the center torso, and an additional half-ton of armor.
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Equipment Mass
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Internal Structure: Standard 4.50
Engine: 270 XL 7.50
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 151 8.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 23
Center Torso (rear): 5
R/L Torso: 11 18
R/L Torso (rear): 4
R/L Arm: 7 14
R/L Leg: 11 21
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Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Guardian ECM Suite CT 2 1.50
3 Jump Jets RT 3 1.50
3 Jump Jets LT 3 1.50
ER PPC (C) RA 2 6.00
Medium Pulse Laser RA 1 2.00
2 ER Medium Lasers (C) LA 2 2.00
Medium Pulse Laser LA 1 2.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 35
TP: BM, SZ: 2, TMM: 2, MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 2
Armor (A): 5, Structure (S): 2
Specials: ECM, ENE
Distribution
Name/Model: Phoenix Hawk PXH-3K "Arashi"
Technology: Inner Sphere (Mixed)
Tonnage: 45
Configuration: Biped BattleMech
========================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4. Hand Actuator
5. ER Medium Laser (C) 5. Sensors 5.ER PPC (C)
6. ER Medium Laser (C) 6. Life Support 6.ER PPC (C)
1. Medium Pulse Laser 1. Medium Pulse Laser
2. Ferro-Fibrous 2. Ferro-Fibrous
3. Ferro-Fibrous 3. Ferro-Fibrous
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. XL Engine 3. XL Engine 3. XL Engine
4. Jump Jet 4. Gyro 4. Jump Jet
5. Jump Jet 5. Gyro 5. Jump Jet
6. Jump Jet 6. Gyro 6. Jump Jet
1.Double Heat Sink 1. Gyro 1.Double Heat Sink
2.Double Heat Sink 2. XL Engine 2.Double Heat Sink
3.Double Heat Sink 3. XL Engine 3.Double Heat Sink
4. Ferro-Fibrous 4. XL Engine 4. Ferro-Fibrous
5. Ferro-Fibrous 5.Guardian ECM Suite 5. Ferro-Fibrous
6. Ferro-Fibrous 6.Guardian ECM Suite 6. Ferro-Fibrous
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Ferro-Fibrous 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Phoenix Hawk PXH-3K "Arashi"
Technology: Inner Sphere (Mixed)
Tonnage: 45
Configuration: Biped BattleMech
=============================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 151 x 2.5 x 1 377.500
Internal Structure (Standard w/ XL Engine): 75 x 1.5 x 1 x 0.5 (+) 56.250 = 433.750
Gyro (Standard): 45 x 0.5 (+) 22.500 = 456.250
Defensive Equipment:
Guardian ECM Suite (+) 61.000 = 517.250
Defensive Movement Factor: +3 (*) 1.30 = 672.425
---------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 672.425
=============================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 24 (Heat Sinks) - 6 (Movement) - 33 (Weapons) = -9
Offensive Equipment:
ER PPC (C) 412.000
ER Medium Laser (C) (+) 108.000 = 520.000
ER Medium Laser (C) (+) 108.000 = 628.000
Medium Pulse Laser [Inefficient] (+) 24.000 = 652.000
Medium Pulse Laser [Inefficient] (+) 24.000 = 676.000
Total 'Mech Tonnage: (+) 45.000 = 721.000
Speed Factor: 9 (Run) + 3 (Jump) (*) 1.890 = 1,362.690
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Final Offensive Battle Rating: 1,362.690
=============================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------
Defensive Battle Rating: 672.425
Offensive Battle Rating: (+) 1,362.690 = 2,035.115
---------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,035
Alpha Strike Conversion
Name/Model: Phoenix Hawk PXH-3K "Arashi"
Technology: Inner Sphere (Mixed)
Tonnage: 45
Configuration: Biped BattleMech
===================================================================================================================
Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 45 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 6 (Walk) = 12"
Ground Target Movement Modifier at 12" is 2
Jumping Movement: 6 (Jump) = 12"j
Jumping Target Movement Modifier at 12" is 2
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Final Movement and Movement Modes: 12"j
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Determine Short Range Damage Value
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Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
6 (Movement) + 33 (Weapons) - 4 (Base) (-) 35 = -11
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.660 = 0.660
Medium Pulse Laser (+) 0.660 = 1.320
ER Medium Laser (C) (+) 0.700 = 2.020
ER Medium Laser (C) (+) 0.700 = 2.720
ER PPC (C) (+) 1.500 = 4.220
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 101.280
Divided by the maximum heat output - 4 (/) 35 = 2.894
Rounded up to the nearest tenth = 2.9
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Final Short Range Damage Value: 3
===================================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
6 (Movement) + 33 (Weapons) - 4 (Base) (-) 35 = -11
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.660 = 0.660
Medium Pulse Laser (+) 0.660 = 1.320
ER Medium Laser (C) (+) 0.700 = 2.020
ER Medium Laser (C) (+) 0.700 = 2.720
ER PPC (C) (+) 1.500 = 4.220
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 101.280
Divided by the maximum heat output - 4 (/) 35 = 2.894
Rounded up to the nearest tenth = 2.9
Unit receives Overheat (OV) value of 2
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Final Medium Range Damage Value: 3
===================================================================================================================
Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
24 (Heat Sinks) = 24
6 (Movement) + 15 (Weapons) - 4 (Base) (-) 17 = 7
Offensive Equipment: = 0.000
ER PPC (C) (+) 1.500 = 1.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.5
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Final Long Range Damage Value: 2
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Convert Armor
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Ferro-Fibrous: 151 armor points x 1 151.000 = 151.000
Armor Factor Conversion (/) 30 = 5.033
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Final Armor Value: 5
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Convert Structure
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Engine: Inner Sphere XL on a 45 ton BattleMech = 2.0
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with Guardian ECM Suite = ECM
Unit contains no explosive components = ENE
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 2 (Long) = 11.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 12.000
Overheat Factor 1 (Base OV) + 0.5 (0.5 per OV > 1) (+) 1.500 = 13.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 13.500
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 2.0 (Non-Vehicle Unit) = 10.000
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 12.000
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 14.400
Final DIR Round to nearest half point = 14.500
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") + 0.5 (Jump-capable) = 2.000
Final DIR Defensive Interaction Rating (+) 14.500 = 16.500
Unit's Final Point Value:
Offensive Value = 13.500
Defensive Value (+) 16.500 = 30.000
Agile [2 (TMM) - 1] x 3 (Medium) (+) 3.000 = 33.000
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 35.000
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Final Point Value: 35
Cost Breakdown
Name/Model: Phoenix Hawk PXH-3K "Arashi"
Technology: Inner Sphere (Mixed)
Tonnage: 45
Configuration: Biped BattleMech
===================================================================================================================
Structural Cost
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Armor (Ferro-Fibrous): (151 pts) 8.5 x 20,000 170,000.00
Internal Structure (Standard): 45 x 400 x 1 (+) 18,000.00 = 188,000.00
Myomer (Standard): 45 x 2,000 (+) 90,000.00 = 278,000.00
Engine (XL): (20,000 x 270 x 45) / 75 (+) 3,240,000.00 = 3,518,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 4,418,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 4,618,000.00
Life Support: 50,000 (+) 50,000.00 = 4,668,000.00
Sensors: 45 x 2,000 (+) 90,000.00 = 4,758,000.00
Heat Sinks (Double): 12 x 6,000 (+) 72,000.00 = 4,830,000.00
Arm Actuators: 45 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 20,700.00 = 4,850,700.00
Leg Actuators: 45 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 31,500.00 = 4,882,200.00
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Total Structural Cost: 4,882,200.00
===================================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------------------
ER Medium Laser (C) 80,000 80,000.00
ER Medium Laser (C) 80,000 (+) 80,000.00 = 160,000.00
ER PPC (C) 300,000 (+) 300,000.00 = 460,000.00
Guardian ECM Suite 200,000 (+) 200,000.00 = 660,000.00
Jump Jets 45 x (6 x 6) x 200 (+) 324,000.00 = 984,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 1,044,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 1,104,000.00
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Total Weapons and Equipment Cost 1,104,000.00
===================================================================================================================
BattleMech Cost
-------------------------------------------------------------------------------------------------------------------
Structural Cost: 4,882,200.00
Weapons and Equipment Cost: (+) 1,104,000.00 = 5,986,200.00
BattleMech Cost Multiplier: 1 + (45 / 100) (*) 1.45 = 8,679,990.00
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Final BattleMech Cost 8,679,990.00