Units »Search» Combat Vehicles »Cossack Fire Support Tank
Design Overview
Generate in
format
Combat Vehicle Technical Readout
Name/Model: Cossack Fire Support Tank
Designer: Mechworks
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 50
Role: Missile Boat
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 47,851,042 C-Bills
Battle Value: 1,030
Movement Type: Hover
Power Plant: General Motors 265 XXL
Cruising Speed: 108 kph
Maximum Speed: 162 kph
Armor: StealthTech Type 1 Vehicular Stealth with CASE
Armament:
1 Deathbloom-15 Enhanced LRM 15
Manufacturer: Heavy Strike Systems, LLC
Primary Factory: Various (Licensed Spherewide)
Communications: O/P 9000 Wide Band with Watchdog CEWS
Targeting & Tracking: Dalban HiRez XIX
================================================================================================
Overview:
The Cossack is a fast, stealthy ground-effect hovercraft designed to operate as close fire
support on the most deadly battlefields of the thirty-second century. Its extra-extra-light
engine can push the vehicle nearly as fast as some helicopters of yesteryear, and its
advanced stealth composite armor makes targeting the vehicle exceptionally difficult in
combination with its low-slung and compact design. The vehicle's turret features "floating
mount" gyroscopic stabilization that allows its fifteen tube enhanced long range missile
launcher (and secondary TAG set) high accuracy at speed. A Watchdog combined electronics
warfare system serves as the needed electronics for the unit's stealth armor, and as a
useful tool if said armor is not in active use.
Capabilities:
The Cossack possesses the Narrow/Low Profile, Compact, & Stabilized Weapon (NLRM 15, TAG)
Design Quirks.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.00
Engine: 265 XXL 10.00
Cruising MP: 10
Flanking MP: 15
Heat Sinks (Single): 10 0.00
Control Equipment: 2.50
Lift Equipment: 5.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 120 7.50
Type: Vehicular Stealth
Armor
Value
Front: 30
R/L Side: 20
Rear: 20
Turret: 30
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Enhanced LRM 15 Turret 9.00
TAG Turret 1.00
CASE Body 0.50
Environmental (Vacuum) Sealing -- 5.00
Enhanced LRM 15 (Ammo 16) Body 2.00
Watchdog CEWS (C) Body 1.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: CV, SZ: 2, TMM: 4, MV: 20"h
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 4, Structure (S): 3
Specials: CASE, ECM, IF1, LPRB, RCN, SEAL, SOA, SRCH, STL, TAG, TUR(1/1/1, IF1, TAG), WAT
Distribution
Name/Model: Cossack Fire Support Tank
Technology: Inner Sphere (Mixed)
Tonnage: 50
Configuration: Hover Combat Vehicle
=============================================================================================
Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Watchdog CEWS (C) 1. Empty 1. Enhanced LRM 15
2. Enhanced LRM 15 (Ammo 8) 2. TAG
3. Enhanced LRM 15 (Ammo 8) 3. Empty
4. CASE
5. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Cossack Fire Support Tank
Technology: Inner Sphere (Mixed)
Tonnage: 50
Configuration: Hover Combat Vehicle
===============================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------
Armor (Vehicular Stealth): 120 x 2.5 x 1 300.000
Internal Structure (Standard): 25 x 1.5 x 1 (+) 37.500 = 337.500
Defensive Equipment:
Watchdog CEWS (C) (+) 68.000 = 405.500
Unit Type Modifier: Hover (Sealed) (*) 0.80 = 324.400
Defensive Movement Factor: +4 (w/ Stealth) (*) 1.60 = 519.040
-------------------------------------------------------------------------------
Final Defensive Battle Rating: 519.040
===============================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------
Offensive Equipment:
Enhanced LRM 15 157.000
Enhanced LRM 15 (Ammo 8) (+) 20.000 = 177.000
Enhanced LRM 15 (Ammo 8) (+) 20.000 = 197.000
Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 222.000
Speed Factor: 15 (Flank) (*) 2.300 = 510.600
-------------------------------------------------------------------------------
Final Offensive Battle Rating: 510.600
===============================================================================
Combat Vehicle Battle Value
-------------------------------------------------------------------------------
Defensive Battle Rating: 519.040
Offensive Battle Rating: (+) 510.600 = 1,029.640
-------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,030
Alpha Strike Conversion
Name/Model: Cossack Fire Support Tank
Technology: Inner Sphere (Mixed)
Tonnage: 50
Configuration: Hover Combat Vehicle
========================================================================================================================================
Determine Unit Type
----------------------------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
----------------------------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
========================================================================================================================================
Determine Weight/Size Class
----------------------------------------------------------------------------------------------------------------------------------------
Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
----------------------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 2
========================================================================================================================================
Convert Movement and Movement Modes
----------------------------------------------------------------------------------------------------------------------------------------
Ground Movement: 10 (Cruise) = 20"
Hover Motive Type = 20"h
Ground Target Movement Modifier at 20" is 4
----------------------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 20"h
========================================================================================================================================
Determine Short Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Enhanced LRM 15 (TU) (+) 0.675 = 0.675
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
----------------------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
========================================================================================================================================
Determine Medium Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Enhanced LRM 15 (TU) (+) 0.900 = 0.900
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
----------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
========================================================================================================================================
Determine Long Range Damage Value
----------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Enhanced LRM 15 (TU) (+) 0.900 = 0.900
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
----------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 1
========================================================================================================================================
Convert Armor
----------------------------------------------------------------------------------------------------------------------------------------
Vehicular Stealth: 120 armor points x 1 120.000 = 120.000
Armor Factor Conversion (/) 30 = 4.000
----------------------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 4
========================================================================================================================================
Convert Structure
----------------------------------------------------------------------------------------------------------------------------------------
Standard: 25 structure points 25.000 = 25.000
Structure Conversion (/) 10 = 2.500
----------------------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 3
========================================================================================================================================
Determine Special Abilities
----------------------------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with Watchdog CEWS = ECM
Unit is equipped with forward facing weapons capable of firing indirectly = IF1
Unit is equipped with Watchdog CEWS = LPRB
Unit is equipped with Watchdog CEWS = RCN
Unit is equipped with Chassis Modification, Environmental (Vacuum) Sealing = SEAL
Unit is capable of operating in a vacuum = SOA
Unit is a Combat Vehicle = SRCH
Unit is equipped with Vehicular Stealth armor = STL
Unit is equipped with TAG (TU) = TAG
Unit is equipped with turret mounted weapons = TUR(1/1/1)
Unit is equipped with turret mounted weapons capable of firing indirectly = TUR(IF1)
Unit is equipped with a turret mounted Target Acquisition Gear = TUR(TAG)
Unit is equipped with Watchdog CEWS = WAT
========================================================================================================================================
Determine Point Value
----------------------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 4.000
Special Ability Factor [IF1] 1 (Ability Rating) (+) 1.000 = 5.000
Special Ability Factor [TAG] Standard TAG (+) 0.500 = 5.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 5.500
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.7 (Hover) = 6.800
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 9.800
Defense Factor 1 + {[4 (20" Move) + 1 (Stealth)] x 0.25} (*) 2.250 = 22.050
Final DIR Round to nearest half point = 22.000
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 22.000 = 24.500
Unit's Final Point Value:
Offensive Value = 5.500
Defensive Value (+) 24.500 = 30.000
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 33.000
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 35.000
Force Bonus [LPRB] Light Active Probe (+) 1.000 = 36.000
Force Bonus [RCN] Recon (+) 2.000 = 38.000
----------------------------------------------------------------------------------------------------------------------------------------
Final Point Value: 38
Cost Breakdown
Name/Model: Cossack Fire Support Tank
Technology: Inner Sphere (Mixed)
Tonnage: 50
Configuration: Hover Combat Vehicle
============================================================================================================
Structural Cost
------------------------------------------------------------------------------------------------------------
Armor (Vehicular Stealth) (120 pts) 7.5 x 50,000 375,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 425,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 450,000.00
Lift/Dive Equipment 5 x 20,000 (+) 100,000.00 = 550,000.00
Engine (XXL) (100,000 x 265 x 50) / 75 (+) 17,666,666.67 = 18,216,666.67
Turret 1 x 5,000 (+) 5,000.00 = 18,221,666.67
------------------------------------------------------------------------------------------------------------
Total Structural Cost 18,221,666.67
============================================================================================================
Weapons and Equipment Cost
------------------------------------------------------------------------------------------------------------
CASE 50,000 50,000.00
Enhanced LRM 15 218,750 (+) 218,750.00 = 268,750.00
Enhanced LRM 15 (Ammo 8) [Empty Bin] 0 (+) 0.00 = 268,750.00
Enhanced LRM 15 (Ammo 8) [Empty Bin] 0 (+) 0.00 = 268,750.00
TAG 50,000 (+) 50,000.00 = 318,750.00
Watchdog CEWS (C) 600,000 (+) 600,000.00 = 918,750.00
------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 918,750.00
============================================================================================================
Combat Vehicle Cost
------------------------------------------------------------------------------------------------------------
Structural Cost 18,221,666.67
Weapons and Equipment Cost (+) 918,750.00 = 19,140,416.67
Combat Vehicle Cost Multiplier 1 + (50 / 50) (*) 2 = 38,280,833.33
Environmental Sealing 38,280,833.33 x 0.25 (+) 9,570,208.33 = 47,851,041.67
------------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 47,851,042.00