Combat Vehicle Technical Readout
Name/Model: Riverjack
Designer: Anonymous ONI agent
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 10
Role: Scout
Configuration: Combat Vehicle
Era/Year: Dark Age / 3144
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 150,780 C-Bills
Battle Value: 172
Movement Type: Wheeled
Power Plant: Vlar PowerStack 30 Fuel Cell
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Compound Alpha Ferro-Fibrous
Armament:
1 Tau-II AP Gauss Rifle (C)
Manufacturer: Earthwerks Incorporated
Primary Factory: Keystone
Communications: Angst Trucom
Targeting & Tracking: Angst QualTrack
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 30 Fuel Cell 1.50
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 1 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 48 2.50
Type: Ferro-Fibrous (C)
Armor
Value
Front: 12
R/L Side: 10
Rear: 7
Turret: 9
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Weapons and Ammo Location Tonnage
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AP Gauss Rifle (C) Turret 0.50
Cargo, Standard (1.5 tons) Rear 1.50
Trailer Hitch Rear 0.00
AP Gauss Rifle (Ammo 40) (C) Body 1.00
Compartment, Infantry (0.5 tons) Body 0.50
Seat (Combat Crew) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 9
TP: CV, SZ: 1, TMM: 2, MV: 10"w
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 2, Structure (S): 1
Specials: CASE, CT1.5, FC, HTC, IT0.5, SRCH, TUR(0*/0*/-)
Distribution
Name/Model: Riverjack
Technology: Inner Sphere (Mixed)
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Seat (Combat Crew) 1. Empty 1. AP Gauss Rifle (C)
2. Compartment, Infantry (0.5 ton) 2. Empty
3. AP Gauss Rifle (Ammo 40) (C)
4. Empty
Rear
1. Trailer Hitch
2. Cargo, Standard (1.5 ton)
3. Empty
Battle Value Breakdown
Name/Model: Riverjack
Technology: Inner Sphere (Mixed)
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 48 x 2.5 x 1 120.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 127.500
Unit Type Modifier: Wheeled (*) 0.80 = 102.000
Defensive Movement Factor: +3 (*) 1.30 = 132.600
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Final Defensive Battle Rating: 132.600
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Offensive Battle Rating
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Offensive Equipment:
AP Gauss Rifle (C) 21.000
AP Gauss Rifle (Ammo 40) (C) (+) 3.000 = 24.000
Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 29.000
Speed Factor: 8 (Flank) (*) 1.370 = 39.730
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Final Offensive Battle Rating: 39.730
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Combat Vehicle Battle Value
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Defensive Battle Rating: 132.600
Offensive Battle Rating: (+) 39.730 = 172.330
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Final BattleMech Battle Value: 172
Alpha Strike Conversion
Name/Model: Riverjack
Technology: Inner Sphere (Mixed)
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Wheeled Motive Type = 10"w
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
AP Gauss Rifle (TU) (C) (+) 0.300 = 0.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
AP Gauss Rifle (TU) (C) (+) 0.300 = 0.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
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Final Medium Range Damage Value: 0*
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Ferro-Fibrous: 48 armor points x 1 48.000 = 48.000
Armor Factor Conversion (/) 30 = 1.600
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Final Armor Value: 2
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with CASE = CASE
Unit is equipped with 1.5 tons of Cargo = CT1.5
Unit is equipped with a Fuel Cell engine = FC
Unit is equipped with Trailer Hitch = HTC
Unit is equipped with 0.5 tons of tons of space allocated for infantry transport = IT0.5
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/0*/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0.5 (Medium) + 0.5 (Medium) + 0 (Long) = 1.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 1.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.7 (Wheeled) = 3.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.400
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 5.280
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 5.500 = 6.750
Unit's Final Point Value:
Offensive Value = 1.500
Defensive Value (+) 6.750 = 8.250
Agile [2 (TMM) - 1] x 0.5 (Medium) (+) 0.500 = 8.750
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Final Point Value: 9
Cost Breakdown
Name/Model: Riverjack
Technology: Inner Sphere (Mixed)
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Ferro-Fibrous) (48 pts) 2.5 x 20,000 50,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 60,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 65,000.00
Engine (Fuel Cell) (3,500 x 30 x 10) / 75 (+) 14,000.00 = 79,000.00
Heat Sinks (Single) 1 x 2,000 (+) 2,000.00 = 81,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 83,500.00
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Total Structural Cost 83,500.00
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Weapons and Equipment Cost
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AP Gauss Rifle (C) 10,000 10,000.00
AP Gauss Rifle (Ammo 40) [Empty Bin] (C) 0 (+) 0.00 = 10,000.00
Cargo, Standard (1.5 ton) 3 x 0 (+) 0.00 = 10,000.00
CASE (C) 1 x 50,000 (+) 50,000.00 = 60,000.00
Compartment, Infantry (0.5 ton) 1 x 0 (+) 0.00 = 60,000.00
Seat (Combat Crew) 100 (+) 100.00 = 60,100.00
Trailer Hitch 0 (+) 0.00 = 60,100.00
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Total Weapons and Equipment Cost 60,100.00
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Combat Vehicle Cost
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Structural Cost 83,500.00
Weapons and Equipment Cost (+) 60,100.00 = 143,600.00
Combat Vehicle Cost Multiplier 1 + (10 / 200) (*) 1.05 = 150,780.00
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Final Combat Vehicle Cost 150,780.00