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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Zagreus PRIME
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,273,121 C-Bills
Battle Value:       1,226

Chassis:              Endo Steel
Power Plant:          200 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    1 MML 7
    1 ER Medium Laser
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Zagreus is D&K Creation Studios' very own first home grown omnimech. It is designed
    along the same principals as the Gun in being a relatively inexpensive, easy to maintain
    garrison 'mech that can work well in a variety of roles, but this time in a bipedal humanoid
    form.

Capabilities:
    The PRIME variant of the Zagreus is meant to slot the chassis into an incredibly common role
    for a 'mech of its tonnage bracket in being a Skirmisher/Cavalry 'Mech that can keep up with
    other 'mechs of the same classification.
    
    To do this, its main armaments are an extended range Large Laser slotted into its lower
    right arm omnipods and a multi-missile launcher 7 located in the right torso, fed by a ton
    of CASE protected LRM and SRM ammunition in the left torso.
    
    For backup weaponry, it mounts an extended range medium laser in the lower right omnipod,
    and an extended range small laser in the head.
    
    To help the 'mech keep up with its contemporaries, the PRIME variant mounts five jump jets.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             19       
    Center Torso (rear):                               4       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
MML 7                                                     RT                4          4.50             
CASE                                                      LT                1          0.50             
Jump Jet                                                  LT                1          0.50             
MML 7 (Ammo 14) [SRM]                                     LT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     LT                1          1.00             
ER Large Laser                                            RA                2          5.00             
ER Medium Laser                                           RA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: CASE, IF0*, OMNI