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Design Overview
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                 BattleMech Technical Readout

Name/Model:         BattleHands BKMH-8D
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,988,400 C-Bills
Battle Value:       1,547

Chassis:              Endo Steel
Power Plant:          280 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    2 LB 5-X ACs
    2 ER Medium Lasers
    4 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Sometimes you get the need to make what is best described as a frankenmech of compromise,
    cool if outdated older designs, and ballistics because ballistics are cool. So have what
    would happen if the BattleAxe and the Hammerhands had a fetal alcohol syndrome baby, instead
    of the living gigachad child the Warhammer.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                  280 Light Fusion             12.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             30       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             29       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Guardian ECM Suite                                        CT                2          1.50             
CASE II                                                   RT                1          1.00             
ER Medium Laser                                           RT                1          1.00             
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
CASE II                                                   LT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
2 LRM 5s                                                  LT                2          4.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
LB 5-X AC                                                 RA                5          8.00             
LB 5-X AC (Ammo 20)                                       RA                1          1.00             
LB 5-X AC (Ammo 20) [Cluster]                             RA                1          1.00             
LB 5-X AC                                                 LA                5          8.00             
LB 5-X AC (Ammo 20)                                       LA                1          1.00             
LB 5-X AC (Ammo 20) [Cluster]                             LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASEII, ECM, FLK1/1/1, IF1, LRM1/1/1