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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Headhunter (HHR-1A)
Designer:           General_3rdWheel
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Sniper
Configuration:      Quad BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         12,622,500 C-Bills
Battle Value:       1,795

Chassis:              Standard
Power Plant:          210 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

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Overview:
    A quadruped designed to take on hull down positions and take advantage of stealth for
    defense.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                  210 Light Fusion              7.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             25       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     15             25       
    R/L Rear Leg:                      15             25       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 8)                                      H                 1          1.00             
Gauss Rifle (Ammo 8)                                      CT                1          1.00             
Gauss Rifle                                               RT                7         15.00             
Guardian ECM Suite                                        RT                2          1.50             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Void-Signature System                                     *                 7          0.00             

* Void-Signature System occupies 1 critical slot in each location except the Head

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Alpha Strike Statistics                                             
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Point Value (PV): 48
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: ECM, MAS