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Member Review - jymset : 15-Feb-2005 00:00 |
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0 out of 1 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Well, this is an unexpected design. Very much a city-fighter, highly mobile with lots of anti-infantry and anti-armour weapons. It is also very flexible, due to the JJ and PL.
However it is surprising how the other variants actually field much more raw killing power. And the JJ, despite the honourable mention above, just don't seem to be a very Timberwolf-ish attribute. |
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Member Review - DarkAdder : 19-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Every time I go into a city fight, I bid a couple of these into my TO&E. I like to pull the MGs and small lasers for Hv small lasers. Gives them a bigger punch for about the same weight. The SRMS are alright, they let the mech spit out lots of missiles without having to wait for those pesky missile locks. The pulse lasers are also good for close in work. The armor is nice, and the heat sinks will handle the majority of the heat generated by this mech. |
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Member Review - -Mud : 11-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
This 'mech is underpowered due to a couple of poor decisions. The SRM-6 does not work too well here; along with the ammunition it takes up eight valuable tons. The M.G.s are not really needed here either. |
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