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                 BattleMech Technical Readout

Name/Model:         Cestus CST-3Tb
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Star League / 2555
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         12,012,110 C-Bills
Battle Value:       1,352

Chassis:              Endo Steel
Power Plant:          260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 LRM 10 w/ Artemis IV FCS
    2 Medium Lasers
    2 Autocannon/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The CST-3Tb Cestus Type Heavy BattleMech is one of the older heavy 'Mech vehicles remaining
    in the Star League forces. First produced in 2555 A.D.
    The Cestus was designed for long range support of heavy assaults and was usually assigned
    directly to the assault lances in a ?Mech regiment. Occasionally this organizational method
    was modified with the Cestus assigned to a support lance. With its extensive array of long
    range weapons and heavy armor the Cestus had the staying power necessary in large scale
    'Mech engagements

Capabilities:
    The Cestus Type Heavy BattleMech is very useful in its designed role. Its long range
    armament consists of double arm mounted Linblad Long Range Auto Cannon and torso-mounted
    Halberd VI Long Range Missile Ten Packs with Artemis IV FCS. This combination gives the
    Cestus a hard hitting capability at extremely long ranges that even today's newest 'Mechs
    have trouble countering. Arm mounted double Diverse Optics Type 15 Medium Lasers also give
    the 'Mech an offensive weapon effective at short and medium ranges.
    The Cestus has average maneuverability for a heavy 'Mech. It does, however, have an
    advantage over most large 'Mechs in its jump capability. Its twin Rawlings 55 Jump Jets
    enabled many of these vehicles to take advantage of a tactical situation or escape from one
    that has turned sour. With its additional heat sinks installed, the Cestus still retains
    most of its offensive capability even during jump jet operations.

Deployment:
    SLDF Royal Divisions

Variants:
    No known variants.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  9       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/2 (Ammo 45)                                    CT                1          1.00             
CASE                                                      CT                1          0.50             
CASE                                                      RT                1          0.50             
LRM 10 w/ Artemis IV FCS                                  RT                2          5.00             
LRM 10 (Ammo 12) [Artemis IV]                             RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 10 w/ Artemis IV FCS                                  LT                2          5.00             
LRM 10 (Ammo 12) [Artemis IV]                             LT                1          1.00             
Autocannon/2                                              RA                1          6.00             
Medium Laser                                              RA                1          1.00             
Autocannon/2                                              LA                1          6.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, IF1