Combat Vehicle Technical Readout
Name/Model: Buzzsaw B-45
Designer: Farzi
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Role: Juggernaut
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2845
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,622,500 C-Bills
Battle Value: 803
Movement Type: Tracked
Power Plant: 200 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: 1/Star Slab
Armament:
1 Armstrong Autocannon/5
2 Diverse Optics Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Barrett 509p
Targeting & Tracking: "Hades" CT-44
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Overview:
The Buzzsaw was designed by Bulldog Enterprises in 2845 as a slightly lighter cousin to the
popular Bulldog Medium Tank-built around a GM 250 fusion engine versus the traditional ICE
that its larger cousin was built on the design saw modest sales and was popular with a
number of richer mercenary commands.
While tough and reliable and equipped with 13 tons of standard armor plating giving it ample
protection and a modest speed of 64kph, it was highly criticized by its detractors for the
use of an Armstrong A/C 5, though later variants would attempt to address these complaints.
Nevertheless should one find themselves in need of a tough, relatively cheap fusion-powered
tank, the Warsaw is more than capable of fulfilling this role.
Capabilities:
The Buzzsaw is armed with an A/C 5 with one ton of ammunition mounted in the turret-while,
not the most capable weapon, its wide availability makes procuring additional ammo and parts
relatively easy during extended campaigns. It also mounts two Diverse Optics Medium
Lasers-one the turret with the tank, and one in the hull facing forward.
Variants:
PPC: This Variant Strips out the AC/5 for a PPC, heat sinks, and armor.
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Equipment Mass
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Internal Structure: Standard 5.00
Engine: 200 Fusion 13.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 201 13.00
Type: Standard
Armor
Value
Front: 45
R/L Side: 40
Rear: 33
Turret: 43
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Weapons and Ammo Location Tonnage
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Medium Laser Front 1.00
Autocannon/5 Turret 8.00
Medium Laser Turret 1.00
Autocannon/5 (Ammo 20) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 25
TP: CV, SZ: 2, TMM: 1, MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 7, Structure (S): 3
Specials: SRCH, TUR(1/1/1)
Distribution
Name/Model: Buzzsaw B-45
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Front
1. Medium Laser
2. Empty
Left SideBodyRight SideTurret
1. Empty 1. Autocannon/5 (Ammo 20) 1. Empty 1. Autocannon/5
2. Empty 2. Medium Laser
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Buzzsaw B-45
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 201 x 2.5 x 1 502.500
Internal Structure (Standard): 25 x 1.5 x 1 (+) 37.500 = 540.000
Unit Type Modifier: Tracked (*) 0.90 = 486.000
Defensive Movement Factor: +2 (*) 1.20 = 583.200
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Final Defensive Battle Rating: 583.200
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Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
Autocannon/5 70.000
Medium Laser (+) 46.000 = 116.000
Medium Laser (+) 46.000 = 162.000
Autocannon/5 (Ammo 20) (+) 9.000 = 171.000
Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 196.000
Speed Factor: 6 (Flank) (*) 1.120 = 219.520
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Final Offensive Battle Rating: 219.520
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Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 583.200
Offensive Battle Rating: (+) 219.520 = 802.720
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Final BattleMech Battle Value: 803
Alpha Strike Conversion
Name/Model: Buzzsaw B-45
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Autocannon/5 (TU) (+) 0.375 = 0.375
Medium Laser (+) 0.500 = 0.875
Medium Laser (TU) (+) 0.500 = 1.375
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.4
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Autocannon/5 (TU) (+) 0.500 = 0.500
Medium Laser (+) 0.500 = 1.000
Medium Laser (TU) (+) 0.500 = 1.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.5
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Autocannon/5 (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 201 armor points x 1 201.000 = 201.000
Armor Factor Conversion (/) 30 = 6.700
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Final Armor Value: 7
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Convert Structure
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Standard: 25 structure points 25.000 = 25.000
Structure Conversion (/) 10 = 2.500
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Final Structure Value: 3
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Determine Special Abilities
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Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 1 (Long) = 7.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 7.000
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 1.8 (Tracked) = 12.600
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 15.600
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 17.160
Final DIR Round to nearest half point = 17.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 17.000 = 18.000
Unit's Final Point Value:
Offensive Value = 7.000
Defensive Value (+) 18.000 = 25.000
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Final Point Value: 25
Cost Breakdown
Name/Model: Buzzsaw B-45
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (201 pts) 13.0 x 10,000 130,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 180,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 205,000.00
Engine (Fusion) (5,000 x 200 x 50) / 75 (+) 666,666.67 = 871,666.67
Turret 1 x 5,000 (+) 5,000.00 = 876,666.67
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Total Structural Cost 876,666.67
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Weapons and Equipment Cost
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Autocannon/5 125,000 125,000.00
Autocannon/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 125,000.00
Medium Laser 40,000 (+) 40,000.00 = 165,000.00
Medium Laser 40,000 (+) 40,000.00 = 205,000.00
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Total Weapons and Equipment Cost 205,000.00
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Combat Vehicle Cost
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Structural Cost 876,666.67
Weapons and Equipment Cost (+) 205,000.00 = 1,081,666.67
Combat Vehicle Cost Multiplier 1 + (50 / 100) (*) 1.5 = 1,622,500.00
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Final Combat Vehicle Cost 1,622,500.00